Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

March 29-31 Hotfixes

Due to issues with enemy AI and respawning, the game turned out a bit more brutal than intended. We're proud of everyone who could withstand the onslaught of elite boars and wolves, but here are the fixes:

March 29 #1

  • Fixed a bug that caused enemies to respawn inside the player base.

  • Fixed a bug that caused enemies to attack structures built by players while they were away.

  • Fixed a bug that caused Sharp Stakes to have no collision.

  • Fixed a bug that allowed enemies to open Gates.

  • Fixed a bug that caused Campfires and Cauldrons to consume the whole stack but produce only 1 food.

  • Reduced enemy baseline aggro range and sight angle.

  • Map markers can now be removed with a right click.

March 29 #2

  • Fixed a bug that caused items to disappear from an upgraded Stash upon loading a world.

  • Fixed a bug that caused enemies not to return to their spawn after killing the player.

March 30

  • Fixed a bug that caused certain items to render a glitched line across the screen.

  • Fixed a bug that caused players to become stuck in Incinerate cast until out of mana.

March 31

  • Enemies now stop chasing the player if no damage is dealt or taken for a while.

  • Common items can now be disenchanted (mainly for disposal, but with a small chance to yield Mana Dust).

  • Stash now has 200% max stack capacity by default and can be further increased with the new Packing Table upgrade.

Note: There are other minor changes not mentioned here. Note: Restart Steam to force an update check.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения