Patch Notes 0.2.3
General
-
New movement system should completely prevent clipping with both mouse and keyboard movement. As a side effect, you can now drop off ledges. Climbing up will be added in a future update.
-
All worlds now include 2 additional snowy islands with high-level skeletons, making it easier to farm high-level items. These islands will remain until Q4 2025, when dungeons arrive and become the main source of high-level gear.
Skills
-
Roll cooldown reduced to 6 seconds, with Agility now having a smaller effect on reducing it further.
-
Void Orb now correctly deals 100% SP damage per second (was 20%).
-
New melee-focused skill: Charge, dropped by 1+ star Drowned Warriors.
Items
-
Newly crafted and looted boots will always roll with movement speed.
-
Reduced stat scaling for higher-level items.
-
Rare affixes "+8–12% Strength/Agility/Intellect" replaced with bonus damage to specific skills (Charge, Rapid Fire, Void Orb).
-
All weapons now properly receive their intended legendary affixes instead of random ones.
Misc
-
Improved performance when loading a world and moving through areas with many trees or built objects.
-
Fixed a bug that could cause crashes when approaching certain locations or when loading a world.
-
Wooden arrows removed; other arrows are now crafted in stacks of 50 and require fewer resources.
-
Turtle's Wisdom now stacks to 50, increasing damage by 1% per stack. The chance to gain a stack of Tension increased to 150%.
-
Scholar's Portal no longer disappears randomly.
Sep 8 Hotfixes
-
Terrain cliffs are smoother now, with fewer spots where you can get stuck.,
-
If you do get stuck, there's now an Unstuck option in the pause menu, which resets your respawn point and kills your character.,
-
Fixed a bug that caused the default respawn point to be slightly below the terrain, often leading to respawning in the water beneath it.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.