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Patch Notes 0.2.12

Controls

  • You can now use automatic interaction with mouse movement (previously only available with WASD or a controller).

  • You can now use automatic targeting with WASD movement (previously only available with a controller). Note: some actions have new default keybinds and will be reset when updating to this version to avoid conflicts.

Crafted Gear Upgrade

  • You can now upgrade level 20 crafted gear to level 30.

  • This requires the same level 20 materials, plus a new material dropped by level 30 enemies (including raiders).

  • This upgrade method will remain available until the 3rd biome is updated with new enemies and materials (planned for Q2 this year).

Reforge

  • You can now replace a selected stat on an item with another from the same pool.

  • To access this feature, use the Reforge button at crafting stations that create armor and weapons.

  • Most secondary (green) and rare (blue) stats can be reforged.

  • Only one stat per item can be reforged.

  • Reforging costs 1 Mana Dust or 1 Crystallized Mana, depending on the stat.

  • All gear crafted or looted before this patch can be reforged once for free.

  • Reverting an item to its original state is free.

  • There is no limit on how many times an item can be reforged, but new attempts do not generate new options.

  • Rings can be reforged using the Anvil (temporary, until Jewelcrafting is fully implemented).

Smart Disenchant

  • A new feature enabled by default (can be turned off in Options → Misc).

  • When sorting your inventory with the disenchant window open, the game will automatically filter out low-value items and move them to the disenchant container.

  • You still need to press the Disenchant button to confirm.

Stats

  • Rare stats now scale with item level and slot multiplier.

  • Many stats are now split into slot-specific groups, making randomized gear more balanced.

  • Added new rare offensive stats.

  • Added new defensive secondary stats (only appear on newly crafted or looted armor).

Sets

  • Set items must now be upgraded to Rare quality to activate their set bonus.

  • Set items no longer roll a rare stat.

  • The legendary effect Set Bonus Power now scales with item level.

Misc

  • Rings now increase baseline Health or Mana. Note: all existing rings increase Health. Three new caster rings increase Mana.

  • You can now convert Mana Dust into Crystallized Mana at the Spellforge.

  • Improved 3D aiming for projectile-based spells.

  • Food no longer restores health. Water now restores 1% of maximum health per second (and 1% mana, as before).

  • Upgrading items to Rare and Legendary quality is now slightly cheaper.

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