Map Patch!
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Increased maximum Tank Block based on Gnome Damage
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Removed old Unarmed code from Space bar
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Fixed some obscure clipping errors. Large rocks were about 1" smaller than their collider.
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Added a map screen. Not currently functional.
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Removed a number of developer cheats that people flagged as bugs
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Added a map screen! Use WSDA, Space and QE to navigate it for now. Be aware the current Level Select menu is now obsolete and can be ignored. I realise this was an Early Access goal, but I decided to forgo sleep and get it in early.
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Map visuals are PLACEHOLDER and will be iterated and polished over the next few days.
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