Little spit, little polish.
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Reworked Treasure Goblin collision so dropped items
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Removed slightly inoffensive debug message. Oops.
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Fixed bug with generation of Procedural Loot names where a low-id stat had a higher level the rest of it. This should mean much better names using more of the loot system.
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RandomActivePlayer will no longer return dead players
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Dead players can no longer speak. Which is fair.
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Only one player will now announce the level start in MP
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Loot Upgrade tokens are now applied to all active players. This should stop your little brother stealing all the phat lewt.
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Golems should no longer emit damage numbers from their feet
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A substantial change to the controls; now (Y) (Gnome Return) will cancel any Gnome Charge and Gnome Guard commands
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Gnome Charge will cancel Gnome Guard and Gnome Return
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Basically, LB always says 'go here', Y always same 'come here' and B always says 'Go off ahead'
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