Another day another patch!
I'll be summing up each week's patch notes in a larger post, so if you aren't interested in the daily updates, just wait for the big one!
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Fixed an issue with depth of field on Medium difficulty
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Fixed alignment and tidy up in a lot of menus
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Levels that are unlocked but not completed are now marked clearly on the map.
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Tanks will no longer attempt to block insta-kill damage
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Rogues will no longer attempt to dodge insta-kill damage
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Gnomes you get bonus XP for no longer count towards Gnome deaths
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