Update 1.0.5223
I've made a rather large amount of bug fixes and new feature addtions based on your comments and suggestions. Please let me know how these work for you.
Change log for update 1.0.5223
- Fixed bug where UI clicks would trigger if building was under button
- Fixed bug with archery towers were causing mobs to stop
- Fixed bug with pathfinding on Miur and Gundulf
- Fixed bug where tooltip would get stuck onscreen from options
- Fixed bug where some shrines would show extended range when villager dies while using
- Added click+hold mouse to run
- Added more help text in tutorial tips and objectives
- Added wave complete message with sound effect
- Added option to disable player auto-attack
- Added new keys for camera rotation Q/E by default (mouse right+drag still works)
- Added camera rotation option sliders for keyboard and mouse
- Improved keg kill camera, allowed player to skip by pressing any key
- Improved movement system, WASD movement is now relative to camera
- Improved camera smoothing
- Improved camera rotation - locked cursor on screen
- Improved the descriptions for all structures
- Changed default “select” alternative key from E to F to prevent conflict with rotate camera
- Balance – Changed powder keg damage from static 150, to random range 75 – 125
- Balance – Reduced powder keg number per population From 1 / 4 to 1 / 5
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