Новости Heart&Slash
Объявления разработчиков, обновления и обсуждения.
HOTFIX: LINUX UPDATE
Hello again. Some users were reporting issues playing our latest Linux builds. We haven't been able to replicate the problem, so we've tried generating new builds from a different development machine. Hopefully, this …
Читать и обсудить →HOTFIX: LINUX UPDATE
Hello again. Some users were reporting issues playing our latest Linux builds. We haven't been able to replicate the problem, so we've tried generating new builds from a different development machine. Hopefully, this …
Читать и обсудить →UPDATE #39: REALLY CLOSE NOW
GENERAL PROGRESS We keep progressing with the porting. Hopefully, for our next update the first two of the three console ports will be done. The QA requirements of the consoles mean a lot of changes are done to ou…
Читать и обсудить →UPDATE #39: REALLY CLOSE NOW
GENERAL PROGRESS We keep progressing with the porting. Hopefully, for our next update the first two of the three console ports will be done. The QA requirements of the consoles mean a lot of changes are done to ou…
Читать и обсудить →UPDATE #38: WE ARE BACK
Ok, so after the holidays, we have been busy with the ports and further polishing bugfixing. The known issue list is getting smaller, although we still have a couple of outstanding issues we are having a hard time reprod…
Читать и обсудить →UPDATE #38: WE ARE BACK
Ok, so after the holidays, we have been busy with the ports and further polishing bugfixing. The known issue list is getting smaller, although we still have a couple of outstanding issues we are having a hard time reprod…
Читать и обсудить →UPDATE #37: BUGFIXES FOR THE HOLIDAYS
As we keep marching on with the ports, we are finding unreported bugs, and fixing them as fast as we can. Of course, we are also looking hard at those bugs you guys report here and fixing those as well. So this is …
Читать и обсудить →UPDATE #37: BUGFIXES FOR THE HOLIDAYS
As we keep marching on with the ports, we are finding unreported bugs, and fixing them as fast as we can. Of course, we are also looking hard at those bugs you guys report here and fixing those as well. So this is …
Читать и обсудить →UPDATE #36 - BUGFIXING, NEW LANGUAGES, LINUX IMPROVEMENTS
Hello. As is the norm now, the new builds of Heart & Slash include several bugfixes, of diverse severity. Also, as usual, the MacOS build will have to wait a little bit longer. LANGUAGES We have included 3 n…
Читать и обсудить →UPDATE #36 - BUGFIXING, NEW LANGUAGES, LINUX IMPROVEMENTS
Hello. As is the norm now, the new builds of Heart & Slash include several bugfixes, of diverse severity. Also, as usual, the MacOS build will have to wait a little bit longer. LANGUAGES We have included 3 n…
Читать и обсудить →HOTFIX AGAIN
We were expecting this to happen, but even then it doesn't make it better. The shift to Unity 5 introduced another blocking bug that was deemed major enough to merit a hotfix. We managed to fix some other less critic…
Читать и обсудить →HOTFIX AGAIN
We were expecting this to happen, but even then it doesn't make it better. The shift to Unity 5 introduced another blocking bug that was deemed major enough to merit a hotfix. We managed to fix some other less critic…
Читать и обсудить →HOTFIX
Hi all, As you know from our previous update, we were expecting a couple nasty bugs to rear their head now that we moved to Unity 5. We have already fixed some of these bugs, so we are uploading a small hotfix. Lin…
Читать и обсудить →HOTFIX
Hi all, As you know from our previous update, we were expecting a couple nasty bugs to rear their head now that we moved to Unity 5. We have already fixed some of these bugs, so we are uploading a small hotfix. Lin…
Читать и обсудить →UPDATE #35: CONTENT COMPLETE!!!!
Hi all. Steam ate my previous post, so here we go again... It's been a long time since the last update, but that's because I didn't want to do another update until I could say that we are now CONTENT COMPLETE. That me…
Читать и обсудить →UPDATE #35: CONTENT COMPLETE!!!!
Hi all. Steam ate my previous post, so here we go again... It's been a long time since the last update, but that's because I didn't want to do another update until I could say that we are now CONTENT COMPLETE. That me…
Читать и обсудить →UPDATE #35: CONTENT COMPLETE!!!!
Hi all, I know it's been a long time since the last public build, but I didn't want to do another update until we had all the game content in. That is, we got the final pieces of music and cutscene art into the game! …
Читать и обсудить →UPDATE #34 - ACHIEVEMENTS, CLOUD SAVE, THIRD LEVEL FIXES AND MUCH MORE...
Hi all, Today's update it's pretty big in many ways, so let's get started on what's new. ACHIEVEMENTS AND CLOUD SAVES: Starting today, in-game achievements will be linked to Steam's achievements for the game.…
Читать и обсудить →UPDATE #34 - ACHIEVEMENTS, CLOUD SAVE, THIRD LEVEL FIXES AND MUCH MORE...
Hi all, Today's update it's pretty big in many ways, so let's get started on what's new. ACHIEVEMENTS AND CLOUD SAVES: Starting today, in-game achievements will be linked to Steam's achievements for the game.…
Читать и обсудить →UPDATE #33: Bugfix
This week we are showing the game at Madrid Games Week, so progress has been all right but not spectacular. However, we managed to fix a good number of the new bug reported since the last update went live, although t…
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