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State of War Has Arrived!

The banners are rising. Gather your guild and prepare for epic Guild-vs-Guild warfare in our biggest PvP update yet.

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Challenge rival guilds, scout their Guild Islands, and rally your fighters for intense 30-minute battles across player-built castles.

Storm enemy strongholds, defend your own walls, plunder Technology Points, and capture the flag before time runs out.

Every decision matters: your castle layout, battle preparation, siege tactics, and ability to fight as one. Victory will demand coordination, discipline, and the strength to overcome everything standing between your guild and the enemy banner.

Your island. Your fortress. Your war.

Gather your guild and enter the State of War today.


How It Works

Each guild can purchase its own Guild Island through the guild interface. Attacks take place on the enemy’s island, while defenses are fought on your own.

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Guilds can browse potential opponents, inspect their information, scout their islands, and issue a challenge. Once declared, the opponent cannot be changed and the challenge cannot be rejected.

The battle begins the following day at the defender’s selected battle hour. Each guild may participate in up to: **

  • 1 attack per day

  • 1 defense per day

**

Joining the Battle

Registration opens 5 minutes before the battle through the Upcoming Events tab and guild panel.

Only members of the participating guilds and their alliances may join. Alliance reinforcements can fill available slots but cannot exceed 20% of the total battle size.

When the war begins, registered players are teleported into the battle instance and automatically organized into a party led by the guild leader.


Victory Conditions

State of War lasts up to 30 minutes.

The battle ends when:

  • The attackers capture the flag

  • The timer expires

  • The activity meter reaches zero

Siege engines and fire deal increased damage to defensive structures, ensuring every assault is fast, destructive, and intense.

Victory grants bonus Technology Points.

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Rewards and Consequences

Technology Points are earned through battle performance, plundering the Technology Lab, and capturing Technology Scrolls. These points support the development and maintenance of Guild Technologies.

Rewards scale with the defending guild’s level, and battles fought in non-loot environments grant 50% fewer Technology Points.

After the battle, the defending guild keeps ownership of its castle. Destroyed structures are automatically rebuilt, but the siege still leaves scars:

  • Destroyed fortifications lose one upgrade level, down to Palisade

  • Economic buildings return with reduced HP

  • Severely damaged buildings may lose one upgrade level

  • Lowest-tier buildings cannot be downgraded

Guilds may opt out of State of War only when they have no scheduled battles. Opted-out guilds cannot attack or be attacked.

See you on the battlefields!

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