Новости Monsters and Monocles
Объявления разработчиков, обновления и обсуждения.
Content Update 11: Charting a Course
This update tackles one of the oldest tasks we've had on the todo list: an in-game map! There's a persistent minimap in the HUD, and you can display the full map by going to the pause menu. Rooms will appear on the map a…
Читать и обсудить →Content Update 11: Charting a Course
This update tackles one of the oldest tasks we've had on the todo list: an in-game map! There's a persistent minimap in the HUD, and you can display the full map by going to the pause menu. Rooms will appear on the map a…
Читать и обсудить →Content Update 10: More Player/Enemy Movement Work, Props, & More
Happy New Year! This update is a bit smaller than usual with the break for holidays, but Craig and I are back hard at work after a few days off. We hope you all had a happy holidays! The content in the update b…
Читать и обсудить →Content Update 10: More Player/Enemy Movement Work, Props, & More
Happy New Year! This update is a bit smaller than usual with the break for holidays, but Craig and I are back hard at work after a few days off. We hope you all had a happy holidays! The content in the update b…
Читать и обсудить →More Mansion and Monster Improvements (Content Update 9)
For the last several weeks we've been working hard on the content and balance of the Mansion - with a goal of getting it to 1.0 quality so we can use it as a template for the remaining zones in the game. To that end, …
Читать и обсудить →More Mansion and Monster Improvements (Content Update 9)
For the last several weeks we've been working hard on the content and balance of the Mansion - with a goal of getting it to 1.0 quality so we can use it as a template for the remaining zones in the game. To that end, …
Читать и обсудить →Welcome Monsieur LeClawe! (Content Update 8)
Hello! First of all, thanks to everyone who's reported their experiences with the new map generator and arena challenges so far - the feedback has been incredibly helpful and because of it we've been able to track dow…
Читать и обсудить →Welcome Monsieur LeClawe! (Content Update 8)
Hello! First of all, thanks to everyone who's reported their experiences with the new map generator and arena challenges so far - the feedback has been incredibly helpful and because of it we've been able to track dow…
Читать и обсудить →Update 7: Monster Arenas and Tech News
Hello players! We've just pushed the latest update to both the testing and default branches, so you should see it regardless of what branch you are playing on. The most visible change will be the addition of combat…
Читать и обсудить →Update 7: Monster Arenas and Tech News
Hello players! We've just pushed the latest update to both the testing and default branches, so you should see it regardless of what branch you are playing on. The most visible change will be the addition of combat…
Читать и обсудить →Content Update 6 - Now Live on Testing Branch
Short Version: We’ve started an initiative to rework all the map generation in the game, and the mansion is the first zone to get changes. There is a new branch called “testing” that you can download now that conta…
Читать и обсудить →Content Update 6 - Now Live on Testing Branch
Short Version: We’ve started an initiative to rework all the map generation in the game, and the mansion is the first zone to get changes. There is a new branch called “testing” that you can download now that conta…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10005
From:** Overlord To:** Minions Minions, I have two major items to touch upon in this memo. First, our Research Division has announced that a new monster type named the “Papergeist” has escaped the experiment la…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10005
From:** Overlord To:** Minions Minions, I have two major items to touch upon in this memo. First, our Research Division has announced that a new monster type named the “Papergeist” has escaped the experiment la…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10004
S.C.O.N.E. INTERNAL MEMO # 10004 From: Overlord To: Minions Minions, I apologize, but I must dispense with the customary pleasantries to offer up a warning: BEWARE.** Unbeknownst to us, the heroes have …
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10004
S.C.O.N.E. INTERNAL MEMO # 10004 From: Overlord To: Minions Minions, I apologize, but I must dispense with the customary pleasantries to offer up a warning: BEWARE.** Unbeknownst to us, the heroes have …
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10003
S.C.O.N.E. INTERNAL MEMO # 10003 From: Overlord To: Minions Dearest Minions, It is my pleasure to announce that after several months of preparation, the zone of engagement in the Ancient Forest is now fully op…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10003
S.C.O.N.E. INTERNAL MEMO # 10003 From: Overlord To: Minions Dearest Minions, It is my pleasure to announce that after several months of preparation, the zone of engagement in the Ancient Forest is now fully op…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10002
S.C.O.N.E. INTERNAL MEMO # 10002 From: Overlord To: Minions Dearest Minions, I felt it appropriate to issue a short missive to make you all aware of some changes that you will undoubtedly notice over the comin…
Читать и обсудить →S.C.O.N.E. INTERNAL MEMO # 10002
S.C.O.N.E. INTERNAL MEMO # 10002 From: Overlord To: Minions Dearest Minions, I felt it appropriate to issue a short missive to make you all aware of some changes that you will undoubtedly notice over the comin…
Читать и обсудить →