Новости Monsters and Monocles
Объявления разработчиков, обновления и обсуждения.
MONSTERS 'TIL MIDNIGHT IS OUT NOW!
Hi everyone! Launch day for our Monsters & Monocles horde survival spin-off game is here! Monsters 'til Midnight is now available to buy! It's $4.99 |€4,99 |£4.29 with a 20% discount Running for the launch week! We'…
Читать и обсудить →Progress Update: May - October 2022
Hi everyone, It’s been a while since the last update, so let’s jump right in. Taking a Break and Quick Prototypes During the summer, it became increasingly clear that we were both feeling pretty burned out creatively …
Читать и обсудить →Progress Update: February - April 2022
Hi everyone, Although the first quarter of each new year always feels like a blur of both personal and business tax return preparation work, we’ve still managed to push on and complete another major pillar of the game-N…
Читать и обсудить →Progress Update - January 2022
Hi everyone, It’s been quite a while since the last update as both of us try to navigate the challenges that come with having young kids currently learning from home via independent study, but things are still ticking a…
Читать и обсудить →Progress Update: September - October 2021
Hi everyone, Since the last update, we’ve been focused on finishing up all of those new items, relics, and weapons that were previously shown. Since quite a few of them use brand-new mechanics and systems that didn’t …
Читать и обсудить →Progress Update: July - August 2021
Hi everyone! As I discussed in the previous update, the massive, and much needed UI/UX overhaul we've been working on is just about wrapped up outside of the odd bit of final polish. This puts us in a really nice positi…
Читать и обсудить →Progress Update: April - June 2021
Hi everyone, As mentioned in the previous couple of updates, these past few months have been all about working through and finishing every aspect of the game's UI. We're happy to report that we managed to hit our goal …
Читать и обсудить →Progress Update - March 2021
Hi everyone, As mentioned in the previous update, we’ve been working on improving and finishing all aspects of the game’s UI and UX. Player HUD Working at a…
Читать и обсудить →Winter Update 2020/2021 - Personal Challenges
Hi everyone, I realize that we've been quiet on here for the past few months, so I wanted to take some time to let you all know what's been going on. Towards the end of last year (and beginning of this year), we were f…
Читать и обсудить →Progress Update: August - September 2020
Hi everyone. With the kids starting full distance learning over the summer, this past couple of months have been quite challenging (and a bit of a blur to be honest!) but we’re trying our best to make progress as we set…
Читать и обсудить →Progress Update - July 2020
Hi everyone. For the past few weeks I’ve been chipping away at quite a few different elements across the entire game. Here's a rundown of what I've been working on: Progress on complete UI Overhaul ** ![Изображение и…
Читать и обсудить →Progress Update - March - June 2020
Hi everyone. Apologies for falling behind a bit with these updates the past few months, but rest-assured that I've still been making progress on the various elements of the factory zone during that time. Here's what I'…
Читать и обсудить →Progress Update - February 2020
Hi everyone! After weeks of hard work, we're finally getting close to wrapping up the Mansion's Lord Skullington boss! We're super happy with how it's all shaping up, so I wanted to share a quick sneak peek at some WIP …
Читать и обсудить →Progress Update - January 2020
Hi everyone! As we all kick-off a brand new year, it’s time for our very first progress update of 2020. Let’s jump right in! The lion’s share of our time this past month has been spent further developing the mansion’s …
Читать и обсудить →Progress Update - December 2019
Hi everyone! As the year draws to a close, here’s a rundown of what we’ve been up to this past month. Factory Zone Enemies** To complement the industrial nature of the factory itself, I wanted to really lean into the …
Читать и обсудить →Progress Update - November 2019
Hi everyone. In an effort to keep you all up to speed with what we’re currently working on, I’m aiming to put together an update post each month. Let’s jump right in! Combat Arenas** We felt that the transition into/o…
Читать и обсудить →Making Progress
Hi everyone, It's been a while since our last update, so I wanted to offer a quick rundown of what we've been up to since then. We're still in the process of working through a pretty massive team member transition, as …
Читать и обсудить →We’re Still Alive!
Firstly, I wanted to offer a massive thank you to everyone for your continued patience and understanding over the past few months. We didn’t intend to have such an extended period of radio silence, but rest assured that …
Читать и обсудить →Content Update 13: In the Zone!
Hi everyone! Lots of cool new stuff this update, so let’s dive right in! This update is all about moving forward with our goal of…
Читать и обсудить →Content Update 12: Time to Get Active!
Hi everyone! This update ended up being one of our largest to date, as we added new things, polished some old things, and generally made some big core changes. ![Изображение из объявления Steam](<https://steamcdn-…
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