Новости Crashed Lander
Объявления разработчиков, обновления и обсуждения.
Testing Vive support
I've posted an experimental build of Crashed Lander that should work with Vive headsets. It's using Unity 5.4's integrated support for OpenVR. I don't actually have acess to a Vive so it's untested at this point. Does wo…
Читать и обсудить →Testing Vive support
I've posted an experimental build of Crashed Lander that should work with Vive headsets. It's using Unity 5.4's integrated support for OpenVR. I don't actually have acess to a Vive so it's untested at this point. Does wo…
Читать и обсудить →New Beta for Oculus Runtime 1.3
Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with …
Читать и обсудить →New Beta for Oculus Runtime 1.3
Well, that didn't take long. Oculus posted a new version of the integrated Unity plugin today so I grabbed it and made a new beta build. Working well for me on my DK2 at any rate. []-) You can opt-in to the beta with …
Читать и обсудить →Rift Launch Eve
Hello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomo…
Читать и обсудить →Rift Launch Eve
Hello Crashers. Just a quick note for those lucky enough to have a new Oculus Rift on the way. I'll be updating Crashed lander to the latest SDK as soon as I can. I think the new SDK and runtime will be released tomo…
Читать и обсудить →New Beta version with support for Oculus Runtime 0.7
I've posted another beta version of Crashed Lander for Windows that includes support for the Oculus runtime v0.7. I also went ahead and updated the game from Unity 4 to Unity 5, which turned out to be a *lot* of work. Bi…
Читать и обсудить →New Beta version with support for Oculus Runtime 0.7
I've posted another beta version of Crashed Lander for Windows that includes support for the Oculus runtime v0.7. I also went ahead and updated the game from Unity 4 to Unity 5, which turned out to be a *lot* of work. Bi…
Читать и обсудить →Working on update for Oculus runtime 0.7
Hello Crashers. Work continues on the next update, currently available in the Beta channel here on Steam. I've decided to go ahead and update the game to the Unity 5 engine (from Unity 4). This will help me keep curre…
Читать и обсудить →Working on update for Oculus runtime 0.7
Hello Crashers. Work continues on the next update, currently available in the Beta channel here on Steam. I've decided to go ahead and update the game to the Unity 5 engine (from Unity 4). This will help me keep curre…
Читать и обсудить →Work continues on v2.6 beta
I posted a new beta version of Crashed Lander last week. I made some pretty big changes 'under the hood' and it caused more problems that I'd anticipated. Thanks to Deozaan and some other crashers I'm finding mistakes an…
Читать и обсудить →Work continues on v2.6 beta
I posted a new beta version of Crashed Lander last week. I made some pretty big changes 'under the hood' and it caused more problems that I'd anticipated. Thanks to Deozaan and some other crashers I'm finding mistakes an…
Читать и обсудить →New Beta Version Available
Howdy Crashers! I've posted a new version of Crashed Lander to the Beta channel for all platforms. This version includes a new camera system and a few other cosmetic changes. It also includes some player-suggestions addi…
Читать и обсудить →New Beta Version Available
Howdy Crashers! I've posted a new version of Crashed Lander to the Beta channel for all platforms. This version includes a new camera system and a few other cosmetic changes. It also includes some player-suggestions addi…
Читать и обсудить →Working on a new update
Howdy Crashers. I've finally finished some of my other projects and I have time to work on Crashed Lander again. I'm currently working on an update that should be ready sometime next week. If you have any suggestions for…
Читать и обсудить →Working on a new update
Howdy Crashers. I've finally finished some of my other projects and I have time to work on Crashed Lander again. I'm currently working on an update that should be ready sometime next week. If you have any suggestions for…
Читать и обсудить →Current Plans for Crashed Lander
Hello Crashers. Here's a quick update on what's been happening and whay I have planned for the game. The launch of the OSX, Linux, and demos of the game went pretty well. No major mishaps and people seem to be happy …
Читать и обсудить →Current Plans for Crashed Lander
Hello Crashers. Here's a quick update on what's been happening and whay I have planned for the game. The launch of the OSX, Linux, and demos of the game went pretty well. No major mishaps and people seem to be happy …
Читать и обсудить →Free Demo + All Platforms
You can now try a free demo of Crashed Lander on Windows, OSX and Linux. I've also released the full game for all three platforms. The demo includes 5 levels from the full game including the Tutorial, three Pad Hoppe…
Читать и обсудить →Free Demo + All Platforms
You can now try a free demo of Crashed Lander on Windows, OSX and Linux. I've also released the full game for all three platforms. The demo includes 5 levels from the full game including the Tutorial, three Pad Hoppe…
Читать и обсудить →