Новости StaudSoft's Synthetic World Beta
Объявления разработчиков, обновления и обсуждения.
Tweet: Porting to other platforms
I threw away a lot of dependency in order to port the game to other platforms like android, ps4, ... Now only Bullet, OpenGL, SDL2 and a C++ compiler is needed to compile the game.…
Читать и обсудить →Castle Generator and Uber Shader
So I finally found the place where the castle generator puts the castles! And added an Uber Shader to the rendering system! The castle still needs a little bit cal…
Читать и обсудить →Tweet: Stairs and Castles
Stairs are now in dungeons. They are now fully walkable. I also activated the castle generator. Unfortunately I do not find the generated castles in the word :-).…
Читать и обсудить →Tweet: New grass
I enabled the new grass. Another new version is already uploaded!  which I will put soon online.…
Читать и обсудить →Tweet: Savanna Tree, New Paintings and Railway
Added a new savanna tree. Additionally there is now different grass / vegetation in the tundra, tropics, ... There are also new paintings in the current unstable release! . What…
Читать и обсудить →Tweet: New libraries, new config file, new gameplay elements and AI
I uploaded a new version to the unstable branch. Most of the c++ libraries which are used by the game are updated: As physic engine we now use bullet 2.86.7 (I wanted to update to bullet 2.88 but it crashed) We …
Читать и обсудить →Tweet: New bug fix release
Hello guys, there is a new bug fix release in the unstable channel. It will correct the cloud rendering and some bugs with the weapons.…
Читать и обсудить →Merry Christmas and New Release!
Merry Christmas! I upload a new release to the unstable branch. It contains bug fixes regarding the multiplayer, weather, snow, water rendering, ... And I am finished with my development plan. As this is a unstable re…
Читать и обсудить →Better planning and weather effects
Planning the future development I thought in the last weeks about why the project is not already finished and I came to the conclusion that I need to plan the development better. My goal is now till christmas to cre…
Читать и обсудить →Tweet: Lua Just-In-Time Compiler and AI
Added to the lua system a just-in-time compiler. So the scripts will be executed much faster. Currently working on speeding up path finding and general AI stuff with mathematics. If it works the zombies will attack y…
Читать и обсудить →Tweet: New grenade and better modding support.
Implemented runtime code exchange via Lua. So I can now change the code of the game while playing the game. Made a new grenade as an example (will be in the next version).…
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