Новости ASTROKILL
Объявления разработчиков, обновления и обсуждения.
Patch 0.8 - Overhaul complete
Gameplay All campaign levels are back online Added a new standalone mission (minesweeper) Added medic-variations for the Ripper, Sabre, and Lancer fighters Implemented behavioral AI for medics Drastically increase…
Читать и обсудить →Patch 0.8 - Overhaul complete
Gameplay All campaign levels are back online Added a new standalone mission (minesweeper) Added medic-variations for the Ripper, Sabre, and Lancer fighters Implemented behavioral AI for medics Drastically increase…
Читать и обсудить →2017 development schedule
The following is a tentative ASTROKILL development schedule. This will be updated and reposted over the next few months as progress is made. Key: Minus sign (-) = unfinished item Plus sign (+) = finished item Lette…
Читать и обсудить →2017 development schedule
The following is a tentative ASTROKILL development schedule. This will be updated and reposted over the next few months as progress is made. Key: Minus sign (-) = unfinished item Plus sign (+) = finished item Lette…
Читать и обсудить →Patch 0.6.2.0 - Phase 1/3 of major overhaul
Gameplay Added a new Phalanx turret system with destructible components (like pitch-motors) Added destructible and functional radar dishes (spots enemies at great distances) Added both a free-floating and anchored m…
Читать и обсудить →Patch 0.6.2.0 - Phase 1/3 of major overhaul
Gameplay Added a new Phalanx turret system with destructible components (like pitch-motors) Added destructible and functional radar dishes (spots enemies at great distances) Added both a free-floating and anchored m…
Читать и обсудить →New gameplay trailer
I just posted a new gameplay trailer to the Store page, YouTube, Twitter, etc. Let me know what you guys think! Also, I have some new features in mind. I'd like to implement a customization system that allows you to s…
Читать и обсудить →New gameplay trailer
I just posted a new gameplay trailer to the Store page, YouTube, Twitter, etc. Let me know what you guys think! Also, I have some new features in mind. I'd like to implement a customization system that allows you to s…
Читать и обсудить →Patch 0.6.1.3 - Bug fixes and explosion tweaks
Bugs Fixed major issue with some levels not being playable if cinematic shots were not skipped Visuals Increased count and visibility of secondary explosions within fighter-explosions Gameplay Explosive …
Читать и обсудить →Patch 0.6.1.3 - Bug fixes and explosion tweaks
Bugs Fixed major issue with some levels not being playable if cinematic shots were not skipped Visuals Increased count and visibility of secondary explosions within fighter-explosions Gameplay Explosive …
Читать и обсудить →