Новости Zombie Hunter, Inc.
Объявления разработчиков, обновления и обсуждения.
Development VLOG February
In February our main focus was on improving our last build. Andrii and Egor finished moving our cutscenes to Timeline, now we will be able to create them faster. Andrii also worked on optimizing and fixing our inventory …
Читать и обсудить →What we did in January - a video development log.
This January the team worked on fixing development issues we found when preparing the last release. We realize that our cutscenes should be done using Unity Timeline - this both makes it easier for us and helps us previe…
Читать и обсудить →"Welcome to Zombie Hunter, inc." update.
Zombie Hunter inc update is live. We've added the first proper level into the game. It now tells a short story of an IT guy trapped in a zombie apocalypse. You wil…
Читать и обсудить →A sizeable update comming by the end of December
Just like we promiced, an update is comming closer to the end of this year. In it, you will find a complete intro "Tutorial" level, a "Hub" level, where you would always would go back to between missions and a number of …
Читать и обсудить →Next milestone.
It seems that the next year we will still be working as a team of 4 without a publisher support. Thus we plan on adding enough content to the game so that players can actually start visiting it regularly and providing us…
Читать и обсудить →Development of Zombie Hunter inc will continue as an Early Access title
Development of the game continues as an Early Access title. After talking to steam support we realized that this would be the best course of action. We are sorry for any confusion our announcements caused. The next upda…
Читать и обсудить →Zombie Hunter inc will now be developed as a new Steam title
Today we announce that Zombie Hunter, Inc Steam store page is closing. No, this does not mean that game development will stop. Unfortunately the reality of modern game development is such that you cannot find a publisher…
Читать и обсудить →Zombie Hunter inc has been reborn
For a long time Zombie Hunter inc was silent, but deep underneath a gargantuan task has been accomplished. The game was completely overhauled: everything from camera controls to models, textures, sounds and animations w…
Читать и обсудить →A glimpse at the Inventory UI
This year I am lagging with a game update, mostly du…
Читать и обсудить →The first video is out.
Get a taste of Zombie Hunter inc's revolutionary aiming system in a video of our recent dethmatch playthrough! Please tell me what you like/dislike about the game - I am all ears!…
Читать и обсудить →Early tests of Zombie Hunter inc start now.
Over the course of 2019 I did everything I could to bring the game to a playable state and improve it's overall quality even further. Even though there is still much to be done, I am happy to say that early tests are now…
Читать и обсудить →Test Level 80% done.
The Test Level is slowly approaching it's final form. I have accomplished a large body of work over the last year and I want to share with you a few screenshots that report the progress. ![Изображение из объявления S…
Читать и обсудить →Test level progress
Hi everyone, as I already wrote, creating models is one of the most time consuming task of all. Below you will find a report of what I was able to create since my last announcement. As you will see, there is still …
Читать и обсудить →Test level progress
Hi everyone, as I already wrote, creating models is one of the most time consuming task of all. Below you will find a report of what I was able to create since my last announcement. As you will see, there is still …
Читать и обсудить →First house fully modeled and painted.
Just finished texturing one of the houses for the test level and decided to post it here. This is the kind of quality you should expect to see in the game when it's done. Click the image to enlarge.…
Читать и обсудить →First house fully modeled and painted.
Just finished texturing one of the houses for the test level and decided to post it here. This is the kind of quality you should expect to see in the game when it's done. Click the image to enlarge.…
Читать и обсудить →A development status update.
As I started working on models I realized that they would be the largest time consumer for the project. I am getting faster over time, but the amount of work required is still colossal. With the way things are going righ…
Читать и обсудить →A development status update.
As I started working on models I realized that they would be the largest time consumer for the project. I am getting faster over time, but the amount of work required is still colossal. With the way things are going righ…
Читать и обсудить →An update arriving in a few months
I am very sorry for being silent for such a long time. I am the kind of person that speaks little but works a lot. As some of you know, I had to let go our entire team and the game is now being developed solely by myself…
Читать и обсудить →An update arriving in a few months
I am very sorry for being silent for such a long time. I am the kind of person that speaks little but works a lot. As some of you know, I had to let go our entire team and the game is now being developed solely by myself…
Читать и обсудить →