DDNet 14.6 released
DDNet 14.6 has been released with the following highlights:
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[Client] OpenGL graphics improvements & fixes [Jupeyy]
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[Client] Updated entities [Soreu]
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[Client] Add buttons for Kill (k) and Pause (p)
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[Client] Only send valid UTF-8 over the network, fixes joining server [heinrich5991]
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[Client] Use the correct name for determining ranks in server browser [heinrich5991]
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[Client] Load server browser more fairly
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[Client] Fix word wrapping for unicode strings [TsFreddie]
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[Client] Add cl_nameplates_friendmark to see your friends more easily [BannZay]
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[Client] Fix mouse interaction when game console is open [BannZay]
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[Client] Don't show wrong servers in server browser [BannZay]
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[Client] Allow changing entities text size on-the-fly [Jupeyy]
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[Client] Warn about textures with sizes not divisible by 16 [Jupeyy]
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[Client] Fix texture destroying [Jupeyy]
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[Client] Add platform and arch in console output
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[Client] Remove some confusing settings from graphics menu
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[Client] Fix rendering of menu background with dark background [BannZay]
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[Client] Allow empty max ping filter in server browser [BannZay]
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[Client] Remove fallback for Teeworlds' settings.cfg
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[Client] Upgrade SDL2 for Linux Steam release, fixing Unicode input
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[Editor] Set search field to active when opening file dialog
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[Editor] Fix map details layout [BannZay]
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[Editor] Fix right click on items [BannZay]
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[Server] Fix voting for 0.7 clients [Learath2]
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[Server] Allow loading from any server independent of server it was saved on
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[Server] Fix port in error messages & teehistorian [BannZay, heinrich5991]
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[Server] Ignore duplicate records when inserting
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