DDNet 15.3 released
DDNet 15.3 has been released with the following highlights:
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[Client] Add Discord rich presence (except on Linux x86) [Ryozuki & heinrich5991]
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[Client] Allow online resizing of window on Windows [Jupeyy]
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[Client] Menu tabs animations [Banana090]
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[Client] Color picker in settings [Banana090]
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[Client] Better sliders and lists [Banana090]
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[Client] Indicate strength of hook in nameplates (ctrl-shift-d)
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[Client] Freeview mouse moves faster when zoomed out
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[Client] Don't predict input from dummy when it's paused
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[Client] Keep showing last checkpoint after kill
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[Client] Use map download URL from info2.ddnet.tw
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[Client] Fixed mouse jumping after losing focus [Banan090]
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[Client] Notify about vote when logged in
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[Client] Fix prediction with global collision off tiles and tunings
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[Client] Check skin/sprite images for correctness [Jupeyy]
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[Client] Unlimited texture names [Jupeyy]
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[Client] Remove hardcoded zoom level limits (cl_limit_max_zoom_level) [Jupeyy]
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[Client] Filter invalid kill messages [Jupeyy]
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[Client] First Arabic client translation [.Yukki]
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[Client] Add F-DDrace entities [fokkonaut]
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[Client] Update ingame BlockWorlds entities [Brokecdx]
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[Client] Don't sort server browser on entry adding, but once per update call [Jupeyy]
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[Client] Respect possible particle size increase, of worst case rotation [Jupeyy]
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[Client] Dynamically size scoreboard title
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[Client] Remove ddnet info tmp file always when quitting [Ryozuki]
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[Client] Fix freezing with text boxes [TsFreddie]
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[Client] Move PNG loading in SkinDL to fetch thread to prevent graphics lags
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[Client] Add more default binds and binds in settings (h for dummy hammer, up/down for deepfly on/off, / for chat command)
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[Client] HTTP Map Download: Time out faster
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[Client] Increase Intel driver blocklist range [Jupeyy]
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[Client] Run server in background on Windows
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[Client] Fix client crash with too many items
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[Client] Fix up/down keys in demo browser
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[Client] Log duplicate messages in console
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[Client] Port some refactor from teeworlds-0.7 [Kaffeine]
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[Editor] Allow reordering commands in the server settings editor [Learath2]
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[Editor] Make dragging quads in the editor more sensitive to small mouse deltas [timakro]
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[Server] Make netclipping of entities and events respect shown distance
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[Server] Display median time instead of average
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[Server] Reset practice after team saved and got killed
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[Server] Add (un)endless_hook commands
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[Server] rank/teamrank: Display how much better you are
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[Server] Add /top5team s?i command to show all team ranks of a player [Zwelf]
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[Server] Check finish of team after player joins spectators
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[Server] Allow UTF8 ban reasons
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[Server] Remove SQL locks [Zwelf]
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[Server] Handle switch number 0
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[Server] Improve error messages when you can't join team
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[Server] Fix storing load/save result in main thread without incrementing usage count [Zwelf]
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[Server] Synchronize database thread via atomic_bool instead of use_count from shared pointer [Zwelf]
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[Server] Keep veto right after joining dummy with lower ID
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[Server] Fix server crash with too many items
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[Server] Fix centisecs rounding in ranks
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[Server] Show sixup client info in status [nobody-mb]
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[Server] Also display DDNet version for 0.7 clients in status [heinrich5991]
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[Server] Disable ninja jetpack when player has telegun
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[Everywhere] Lots of minor fixes, thanks to everyone!
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