Новости Gods and Idols
Объявления разработчиков, обновления и обсуждения.
Back online!
Everything should be fixed It may take up to 24h for DNS updates to propagate Thank you for your patience! Old message below:* ~~I am aware that the Gods and Idols website, and game services, are down.~~ I am curren…
Читать и обсудить →Stockpile update: Temple showcase
The upcoming **Stockpile** update contains several thousand changes, improvements, additions, and fixes to the game, engine, and servers of Gods and Idols. But that's not all – this update also brings exciting **new game…
Читать и обсудить →Dev. progress
To-do progress The list is growing ever smaller as things are checked off, with just 4 items left before the **Stockpile** update goes live! Remaining items on the to-do list are now: Clean up local object collector …
Читать и обсудить →Dev. progress
The missing FX objects have been fixed, and ``LoadModels`` now properly makes use of the new Buffer anc Cache handler. Resulting in a small performance gain during startup, and much better error-, and memory-, handling. …
Читать и обсудить →Dev. progress
To-do progress There are now 9 items left for me to do before the "Stockpile" update goes live. The to-do item "FX-Eliminate dynamic alloc" has been completed, leading to a 10-15% performance gain for any visual effects…
Читать и обсудить →Dev. progress
The long-, long-, very long-, overdue "Stockpile" update is finally on the horizon! There are now just 10 items remaining on the to-do list. Some bigger than others, but all fairly straight-forward. For those curious he…
Читать и обсудить →Maintenance
Maintenance has concluded. ~~Upcoming maintenance begins in ~14h. The countdown on the site and ingame shows when the maintenance is expected to begin, and it is estimated to last for up to 8h after that. Gods and Idols…
Читать и обсудить →Maintenance
Maintenance has concluded and the Gods and Idols servers, and the Gods and Idols website, are back online! ~~This downtime is for maintenance only: Not a patch Server hardware needs some maintenance Estimated duration i…
Читать и обсудить →I'm back
I, Jattenalle, have returned from my sudden pause and development will continue. The focus remains on getting Ships and Fleets back along with the required infrastructure to build them. This includes several new buildin…
Читать и обсудить →A pause
Due to personal reasons in real life I, Jattenalle, will be unavailable and unable to work on Gods and Idols starting today and lasting at-least a few weeks. The server will keep running for the duration, but if anythi…
Читать и обсудить →Patch 5.25.918 (Unassign workers)
GAMEPLAY Added the ability to unassign workers from a building…
Читать и обсудить →Patch 5.25.915 (Regions)
This update contains a major new mechanic, Regions, which affects how you plan the layout of buildings on your planets. It is likely that old layouts are no longer efficient, or possibly no longer viable at all. Check yo…
Читать и обсудить →Patch 5.25.860 (Fixes)
This update mostly focuses on fixes, but also has some quality of life improvements and visual tweaks. GAMEPLAY All buildings now provide 10 Residences. Previously, buildings that had a +Residences modifier (Citadel, H…
Читать и обсудить →Patch 5.25.807 (Homes)
This patch consolidates some of the recipes into a more manageable format, as well as adding Housing, and tweaks to the Ravagers. It also contains a potential fix for memory errors during startup. HOTFIX 1 Rolled back …
Читать и обсудить →Patch 5.25.785 (Nickel, Munitions, and Ravagers)
In addition to a slew of fixes and improvements this patch changes the behaviour of some buildings from active to passive/Auxiliary. This change was done in order to keep with the design philosophy of having few actively…
Читать и обсудить →Patch 5.25.759 (QoL and fixes)
This hotfix adds several quality of life improvements as well as fixes to many issues. One of the bugs fixed in this hotfix is that Workers were not properly counted as population for the purposes of consuming food, be w…
Читать и обсудить →Patch 5.25.751 (Workers, Visuals, and more)
This has turned out to be the largest patch to date, with several major features added to the game. Not to mention the amount of fixes, tweaks, and improvements to several key systems and mechanics. Almost 120 thousand a…
Читать и обсудить →Downtime
**This has concluded. Things are back online!** Original message below:* Power company is doing upgrades and maintenance on the power grid, as such everything Gods and Idols related will be offline for the duration. Due…
Читать и обсудить →Patch 5.25.213 (Bugs and Entropy)
In this patch the internal names used by most recipes have been changed, this means previously set-up productions require you to re-add the recipe to the building. The recipes themselves have not changed, nor the visible…
Читать и обсудить →Patch 5.25.191 (Fixed recipes)
GAMEPLAY Cancelling a recipe now refunds any resources it had collected and flagged Buildings now have an internal max transfer rate based on demand (See NOTES A) Recipes are now processed in two stages, Collecting an…
Читать и обсудить →