Новости Factorio
Объявления разработчиков, обновления и обсуждения.
Friday Facts #445 - The Biters Bite Back
Hello, We have another dose of human generated facts for you. I was planning to write about these biter and enemy behavior changes before the 2.1 release, but an unfortunately timed neck injury led to it being postponed…
Читать и обсудить →Friday Facts #444 - 2.1 Experimental release
Hello, we hope your week has been pleasant. Read the full post on our website.…
Читать и обсудить →Version 2.0.77 released as stable
**Bugfixes** Fixed a clipping issue on cargo pods attached to rockets more Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. more Fixed that rocket silos could…
Читать и обсудить →Friday Facts #443 - More Planet Deliveries
Hello, Good news today Read the full post on our website.…
Читать и обсудить →Friday Facts #442 - Flip, Flow, and Fresh Paint
Hello, It's Friday again Read the full post on our website.…
Читать и обсудить →Friday Facts #441 - Space logistics improvements
Hello, Nice to see you all again so soon. Read the full post on our website.…
Читать и обсудить →Friday Facts #440 - 2.1 plan
Hello, it has been some time, and we're happy to share some news with you today. 2.1 plan We have been working on the major 2.1 update for Factorio and Space age for the last 8 months, and it has been shaping up quite …
Читать и обсудить →Version 2.0.76 released as stable
**Bugfixes** Fixed Mods gui showing a dependency warning even for mods to be deleted. Fixed Space Map sometimes not using free cursor in controller input method. Fixed a consistency issue with cargo pods and varia…
Читать и обсудить →Version 2.0.73 released as stable
**Gui** Mods GUI will show an error instead of restarting the game when trying to confirm it while mod dependencies are not met. **Bugfixes** Fixed rocket silo could launch satellites even when cargo landi…
Читать и обсудить →Version 2.0.72 released as stable
**Changes** Decider combinator, arithmetic combinator and selector combinator are now primary energy consumers and have buffer size increased to make them more reliable in case of low power. Reduced selector comb…
Читать и обсудить →Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Hello, it has been a while since we've talked. I saw there was good interest in Factorio and Factorio: Space Age for the new Nintendo Switch 2. Some players were asking about it even before the console itself was offici…
Читать и обсудить →Version 2.0.69 released as stable
Hello, today we have a nice stable version for you **Bugfixes** Fixed (super)forcing entity requiring tile would sometimes not trigger deconstruction of an obstacle despite said obstacle blocking revival of autofille…
Читать и обсудить →Version 2.0.66 released as stable
**Bugfixes** Fixed LuaEntity::display_panel_icon was not accounting for nil. https://forums.factorio.com/130425 Fixed a consistency issue when rotated entities are moved by belts. https://forums.factorio.com/130475 …
Читать и обсудить →Version 2.0.60 released as stable
**Bugfixes** Agricultural tower planting now respects plant's tile buildability rules. https://forums.factorio.com/123248 Changed the sync mods with GUI "Sync startup settings" and "Load save after sync" so their va…
Читать и обсудить →Version 2.0.55 released as stable
**Balancing** Fuel acceleration bonus and equipment speed bonuses now apply quarter of compound bonus rate to turning rate of tank-driving cars (e.g. tank) **Bugfixes** Added missing notification of "too far to co…
Читать и обсудить →Version 2.0.47 released as stable
**Balancing** Changed piercing ammo recipe to be cheaper. Gleba wetlands, lowlands, and water tiles now absorb 3 times as many spores as other tiles. Trees no longer take damage from spores nor absorb spores as a …
Читать и обсудить →Version 2.0.43 released as stable
**Minor Features** Added support for volume and speed activity matching for persistent working sounds. The swap-players command can now handle basic remote view and players in space platform hubs. **Graphics**…
Читать и обсудить →Version 2.0.42 released as stable
**Minor Features** Added additional information to Landing pad, Platform Hub and Cargo bay in factoriopedia. more **Graphics** Added more variations to small explosion to improve the visuals when many smal…
Читать и обсудить →Version 2.0.41 marked as stable
**Bugfixes** Fixed GPU-accelerated compressed mipmaps on Apple Silicon Macs. https://forums.factorio.com/127316 Fixed a crash related to modded enemy behavior. https://forums.factorio.com/127314 Fixed a crash when…
Читать и обсудить →Version 2.0.39 released as stable
**Balancing** Oil Refinery now collides with ice platform https://forums.factorio.com/124163 water-mud and water-shallow are now landfillable in vanilla (already landfillable in space age) https://forums.factorio.co…
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