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SotS2 changelog 2.0.25003.9‏

Critical Fixes:

  • FIxed end turn CTD from Suulka getting destroyed by encounter
  • Fixed node line end turn CTD
  • Fixed destroyed node line end turn CTD
  • Fixed CTD when trying to build a bore ship for a fleet already on a mission
  • Optimized LOA pathing to reduce turntimes
  • Fixed lag entering empire manager

Other Fixes:

  • Fixed government actions stacking when changing tax rate
  • Fixed missing Loa combat
  • Fixed AI not filling fleets with ships from reserve
  • Improve AI to prevent them from going into debt
  • Fixed Loa not redesigning ships with remaining loa cubes
  • Fixed modules not loading weapon battle riders (eg: boarding pods)
  • Fixed Loa and Zuul AI slow boating
  • Fixed paramilitary training
  • Fixed Zuul devourer node speed
  • Fixed missing event images
  • Fix plagues not killing civilians
  • Spawn Swarm Queen in asteroid belt closest to entry point, then spawn at regular desired location the next turn
  • Fixed relocate mission not cancelling if the target system becomes unable to support incoming fleet(s) during transit
  • AI now selects the best fleet for combat, as opposed to just picking the fleet with the most health
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