Simutrans 124.3.1 Released
Highlights of this version
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Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
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Currency symbol can now be changed.
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Cost and maintenance can now be much higher.
Full changelog
Here's the full list of changes since the last version.
Added
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CURRENCY is now translateable to a local currency (no conversions though)
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Maintenance costs for roadsigns and signals
Changed
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with pause setting, server saves game after going to pause => immediately able to fulfill join requests and more current savegames on crashing servers
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move multitile height drawing to building in preparation of new pillar type
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Also download https paksets from Android
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bridge builder is now only a two click tool (total reneval) Can not again connect to complex ramps on elevated ways or cross rivers automatically
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tram system type way can be laid over other tracks as well (like pak192 narrowgauge over normal rails)
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pakset debugging seperate from normal debugging messages to unclutter server logs
Fixed
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make sure, the pak path and working path are really different
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break up of multile buildings during renovation broken city pointer
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less moving townhalls and not building townhalls over roads with asymmetric sizes
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another case when illegal bridge biuilding did nto fail properly
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can_built_bridge sometimes returned NULL when error_msg was not set
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Completely updated renovation logic, now goes forward to multitle and back again
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Cost/maintenance of ways cannot exceed 2^32-1
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Cost/maintenance of wayobj cannot exceed 2^32-1
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Tunnel cost/maintenance cannot exceed 2^31-1
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groundobjs cannot cost more than 2^31-1 Simu-cents
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Goods base prices cannot be negative
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Cost/maintenance of buildings cannot exceed 2^31-1
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Pak files cannot represent bridges with large cost/maintenance
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apply line changes only to open schedule windows
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not properly exit a two_click script tool
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Do not change underground mode when scrolling from the minimap
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makro writing tool should be only executed locally
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sint64 size needed alson change of node size for vehicle writer
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Freelist allocated objects (tiles, ways, trees etc.) use 3x more memory than necessary
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wrong folder
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wrong filename for aab
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release valid apk again
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double filelist -> missing png and dat from themes
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wrong folder
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makro building with way order and stations extensions fixed
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Macro build again extensions
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Overflow when cost, runningcost, or maintenace of vehicles exceed 2^31-1
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Players gain money by building long stretches of expensive tunnels
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error strings from parameter checks were treated different as error strings from tool execution => no fatal error for the former any more
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obey speed limits on crossing again
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some more unsafe calles to add crossing logic converted to finish_rd()
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various errors and incosistencies with the crossing logic fixed
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clipping missing when scrolling single row tool bars
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(not fully) macro tool no rebuilds also elevated ways
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allow ramps to connect to elevated ways directly
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reposition modal dialoges also before world is started at pakset loading screen
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debug output for factories now hopefully correct
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