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Simutrans 124.3.1 Released

Highlights of this version

  • Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.

  • Currency symbol can now be changed.

  • Cost and maintenance can now be much higher.

Full changelog

Here's the full list of changes since the last version.

Added

  • CURRENCY is now translateable to a local currency (no conversions though)

  • Maintenance costs for roadsigns and signals

Changed

  • with pause setting, server saves game after going to pause => immediately able to fulfill join requests and more current savegames on crashing servers

  • move multitile height drawing to building in preparation of new pillar type

  • Also download https paksets from Android

  • bridge builder is now only a two click tool (total reneval) Can not again connect to complex ramps on elevated ways or cross rivers automatically

  • tram system type way can be laid over other tracks as well (like pak192 narrowgauge over normal rails)

  • pakset debugging seperate from normal debugging messages to unclutter server logs

Fixed

  • make sure, the pak path and working path are really different

  • break up of multile buildings during renovation broken city pointer

  • less moving townhalls and not building townhalls over roads with asymmetric sizes

  • another case when illegal bridge biuilding did nto fail properly

  • can_built_bridge sometimes returned NULL when error_msg was not set

  • Completely updated renovation logic, now goes forward to multitle and back again

  • Cost/maintenance of ways cannot exceed 2^32-1

  • Cost/maintenance of wayobj cannot exceed 2^32-1

  • Tunnel cost/maintenance cannot exceed 2^31-1

  • groundobjs cannot cost more than 2^31-1 Simu-cents

  • Goods base prices cannot be negative

  • Cost/maintenance of buildings cannot exceed 2^31-1

  • Pak files cannot represent bridges with large cost/maintenance

  • apply line changes only to open schedule windows

  • not properly exit a two_click script tool

  • Do not change underground mode when scrolling from the minimap

  • makro writing tool should be only executed locally

  • sint64 size needed alson change of node size for vehicle writer

  • Freelist allocated objects (tiles, ways, trees etc.) use 3x more memory than necessary

  • wrong folder

  • wrong filename for aab

  • release valid apk again

  • double filelist -> missing png and dat from themes

  • wrong folder

  • makro building with way order and stations extensions fixed

  • Macro build again extensions

  • Overflow when cost, runningcost, or maintenace of vehicles exceed 2^31-1

  • Players gain money by building long stretches of expensive tunnels

  • error strings from parameter checks were treated different as error strings from tool execution => no fatal error for the former any more

  • obey speed limits on crossing again

  • some more unsafe calles to add crossing logic converted to finish_rd()

  • various errors and incosistencies with the crossing logic fixed

  • clipping missing when scrolling single row tool bars

  • (not fully) macro tool no rebuilds also elevated ways

  • allow ramps to connect to elevated ways directly

  • reposition modal dialoges also before world is started at pakset loading screen

  • debug output for factories now hopefully correct

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