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Simutrans 124.4 released

Highlights of this version

  • Searchable comboboxes (just type when a box is open)

  • Grouping goods/passengers by connection

  • Overhauled city growth

  • Improvements for the tutorial for pak64, pak64.german, and pak128.

Paksets updated on Steam

  • Pak64 124.3

  • Pak128 2.10.1

  • Pak64.german 124.4.0.1

  • Pak128.german 2.4

Full changelog

Here's the full list of changes since the last version.

Added

  • new settings cost_kw_per_credit (default was 512) to change revenue from power. Smaller numbers more income

  • searchable comboboxes; for editing click twice

  • expose make public month to cript API

  • elevated powerlines

  • new flag for bridges and ways in makeobj 60.9 clip_below Default is (1) but for slim structures (e.g. powerline) it could be set to zero for nicer display of structures below

  • Retain message of the day in servergames. Can be reshown in the game info/network dialog

  • (Nazalassa) bridge renovation when building on an existing bridge

  • Makeobj now supports named directions for sloped way images (imageup[w]=...)

  • after (FrankP) new constructions ite images for ras, com, ind as 7,8,9

  • (Nazalassa) Sound can now also be loaded from pakset addon directory

  • groups goods by lines of their next stop and sort by amount (not available for convois, of course)

  • (mostly Yona-TYT) flowtext recognised img tag. For now only tags #?XXX are supported, where ? is one of these letter GSDTW and XXX a number. G is a general tool icon, S and simple tool, D is dialog tool, T a toolbar and W and window gadget.

  • New simple tool 43 to highlight single ribi ways

  • Now all windows show same ordering

  • use system fonts in Android

Changed

  • Use fluidysnth pulseaudio driver for linux systems as the sdl2 driver is being deprecated

  • sound loudness slider now follows a x^4 curve, approximates an exponential loudness control for finer adjustments

  • more time for startign complex tutorials

  • (poppo) extended selection of way resp. their obj with CNTRL and SHIFT and pipette tool

  • Stops that are not connected to any other stops now have a blue status colour

  • Comobobox show current selection until actually some letters are typed to search for something

  • (poppo) jump tool now allows also for z coordinaate

  • clean up main page

  • (poppo) build_wayobj and dragging signals also use the test_driver like the removal tool

  • only clip below bridegs if there is a high building

  • Support separate key-down/key-up events

  • if defined USE_TOWN_ROAD_BUILDER_TOOL the cityroad building tool will use the internal tool of the city (default off)

  • (k47) stations names drawn later in minimap

  • trains with both diesel and electric engine can go on non-electricfied track, but run without electric power there

  • Show obsolete shows lso distribution_weight=0 factories in the editor window

  • test renovation before new building san duse homeless and jobless numbers to releive growth of town borders

  • cities try harder to build slopes for expansion even in mountanious sites

  • Combobox try to show as much entries as possible

  • Unified handling of pak set dirs and names

  • Increase maximum loading time of vehicles to 2^31-1 ms

  • Add widget to change price factor for beginner mode

  • Move map size edits in new world diaglogue on one line

  • default signal spacing for dragiing to 5 (as 4 and smaller can slow down trains faster than 200 km/h)

  • If there is a halt tile above ground, it will become the base tile for name and jumping too~

  • Pause tool unpauses server waiting for clients

  • Help texts will be first searched in pak directory

  • No longer default pixelfonts for Windows and Android

Fixed

  • Topspeed replacement with city roads was broken. Multitle buildings also may have the roads around them never fully renovated

  • Crash when trying to open a directory using dr_fopen

  • Transformers are removed by factory field expansion

  • Factory editor could not slect water factories from climate selection

  • Overcrowded stops can cause unhappy return passengers in unconnected networks

  • not connection to tunnels, bridges and elevated ways when extending city streets

  • show convoi (and line) name when permanent tooltips are enabled for convois

  • Inline tool icons change size when zooming in or out and scaled tool icons are enabled

  • Corrected format of transformer tool icon tooltip

  • Fatal error message when building a city house that was copied using the pipette tool

  • Comobobox show current selection until actually some letters are typed to search for something

  • (jrs) really lock the freelist_tpl

  • (poppo) change and delete cities first using the pointer to the city from the townhall/house at this position

  • wrong bridge height allowed on end slopes

  • GDI did emit keypresses for SHIFT etc.

  • city connects correct over slopes but not to depots

  • (k47) world borders soemthimes not correctly displayed

  • (poppo) trains could not choose if electrification was not to the end of track

  • update test suite

  • trams connect to all ways also in tunnels

  • Not allowed for powerbridges to end on ways

  • Android now supports 16k pages fully

  • ownership check when renovating bridge

  • compiling with USE_VALGRIND_MEMCHECK

  • bridge removal costs

  • exclude renovation buildings and not wrong connection along slopes (and simplified code)

  • only build new houses on empty tiles

  • reset illegal street slopes to flat tiles

  • no longer crash when city grows into fields

  • citybuildings no longer destroy power lines

  • overhauled townhall road building to cope with difficult terrain and avoid illegal tiles

  • (Nazalassa) use catg_index for line sort

  • tunnel route search suceeded even if z coordinates of portals did not match

  • check and correct for wrong smoke offset tiles

  • pak192.comic 'Suck a tentacle' achievement

  • longblock signal reservation broken

  • Wrong expansion of parameterized image lists with empty image

  • slist_tpl returned wrong sort status when sorting lists of only two elements

  • Finance windows did not show powerline revenue as all revenue

  • (Nazalassa+prissi) toolbars can be automatically stacked again (option in simuconf.tab)

  • (Nazalassa+prissi) Notifications from locked players and no company messages for locked players

  • (Nazalassa) various bug with display of the connection (work in progress)

  • (poppo) a chosesignal after a presignal could lead to unsecessful route searches if the directions differed between those signals.

  • missing logic for handling signal/roadsign maintenance

  • (Nazalassa) Players can change nickname to one that is already in use

  • Crash when changing the sort mode of a halt while a convoi window is open

  • (Nazalassa) Cursors ignore player changes

  • (Nazalassa) Cannot build tunnels directly above tunnel slopes if way_height_clearance=1

  • (Nazalassa) Ticker messages do not respect player colours when the ticker is opened

  • (Nazalassa) Public unread message counter is increased for private messages

  • 'makeobj list' cannot print properties of factory nodes

  • Zoom in immediately followed by zoom out if SDL raises mouse wheel event with 0 vertical scroll amount

  • Public player cannot replace wayobjs of other players

  • Possible save file corruption when reverting to default settings using the settings window

  • Graphical glitch when dragging the forest tool across slopes if the pakset does not have double grounds

  • Crash when screenshotting in-game window with non-0 position

  • Missing collision check for water factories

  • properly enforce maximum city building size

  • multitile city building totally renovated, 3x faster city growth (at the start of the map in debug mode)

  • accidentally messed up replacement of larger multitile buildings by single tile buildings

  • count instead dir

  • count instead dir

  • multitle buildings code (and also several issues with normal renovation) fixed

  • crash when 2x1 building did not fit

  • accidently add wrong offset for checking orientation of multitile bild

  • new city buildings were built when exceeded 2x1 size (only renovated)

  • did not save correct when too many messages

  • switch reservations off when showig single way tiles and vice versa

  • only save the newest messages

  • wrong assert when replacing buildings (debug only)

  • single way tile did not force bridge direction

  • could built powerlines under bridges by just building a zero length power bridge starting under a bridge (also added to test scripts)

  • was assigning wrong values to old_sort_mode prevented convoi goods update

  • bridge builder not handling invalid end coordinates in work

  • stations on bridge heads drawn too low

  • remove some more unused variables

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