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Simutrans 124.5 Release Notes

Highlights of this version

  • Stops can be shared without being public stops in networkgames

  • Signals can be allowed to be passed without effect in the reverse direction.

Full changelog

Here's the full list of changes since the last version.

Added

  • (nazalassa) permissions for halts, to let other players serve specific halts

  • (makie) more settings for inital climates in simuconf.tab

  • Optional 'electricity_producer' flag (can be 0 or 1) for factories to override electricity producer status based on object name

  • (janry) make sure the client id is valid to avoid server crashes by bad packets or bad actors

  • (Nazalassa) button to allow signals to pass convois in reverse

Changed

  • link factory tool inaccessible when factories are cross-connected by default

  • public player with built furts across rivers even for faster roads as long as there is one with max_speed of at least 25 km/h for road

  • traverse new net replace for leitung non-recurvsively to avoid crashes on loading large maps

  • (poppo) producing factories can also generate electricity

  • parse script data in scenario files for system calls (manipulated savegames only)

  • Stops get an orange/red status colour only when happiness is below 90/75%

  • (Nazalassa) combobox only searchable if not fitting on screen, "Type to search ..." shown then

Fixed

  • Potential uninitialized read when reading nwc_chg_player from network

  • (janry) better packet parsing enforcing limits

  • (janry) invlaid packets were never freed

  • two tables for permissions and the rest in halt_info

  • no longer airplane stops at harbours ...

  • new simple tool work_world for creation/loading/asaving maps to avoid doing this during a step which may lead to crashes

  • pak specific config in user_dir/addons/PAK_NAM/config/simuconf.tab for reset extended settings

  • pak specific config in user_dir/PAK_NAM/config/simuconf.tab

  • drive again to the end of the platform after choose signal selection

  • (janry) mke sure player nr is valid for network packets

  • (janry) admin packets only read or write for admin tool/server

  • settign of lake height via simuconf.tab broeken, also no way to set default ground water height, lake_height again absolute value

  • powerlines did not correctly calculated routing costs

  • Wrong generation of lakes during map generation when groundwater level is not 0

  • shift the special keycode to private unicode range to allow for latin2 characters

  • (janry) Crash when server replies with invalid or corrupted Content-Length header field

  • Wrong signal direction overlay arrows for signals on tiles with two ways (crossings, tram tracks)

  • (janry+prissi) assertion in debug mode when deleting multitile buildings during city removal

  • correct ways for all bridges after loading/construction

  • (Poppo) wrong default argument

  • (poppo) wayobj toll on other people's way and their removal

  • wrong order of loading season counter from bridge pak file causing reads out of bound

  • capping factory mail and pax demand at (2^23-1)/9 = 932067 to avoid overflow issues

  • reset ingame names to current language when startign a new map and expose the name language via the translator

  • Restore citylist language on new game

  • NSIS scripts for non-admin

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