Simutrans 124.5 Release Notes
Highlights of this version
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Stops can be shared without being public stops in networkgames
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Signals can be allowed to be passed without effect in the reverse direction.
Full changelog
Here's the full list of changes since the last version.
Added
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(nazalassa) permissions for halts, to let other players serve specific halts
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(makie) more settings for inital climates in simuconf.tab
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Optional 'electricity_producer' flag (can be 0 or 1) for factories to override electricity producer status based on object name
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(janry) make sure the client id is valid to avoid server crashes by bad packets or bad actors
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(Nazalassa) button to allow signals to pass convois in reverse
Changed
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link factory tool inaccessible when factories are cross-connected by default
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public player with built furts across rivers even for faster roads as long as there is one with max_speed of at least 25 km/h for road
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traverse new net replace for leitung non-recurvsively to avoid crashes on loading large maps
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(poppo) producing factories can also generate electricity
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parse script data in scenario files for system calls (manipulated savegames only)
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Stops get an orange/red status colour only when happiness is below 90/75%
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(Nazalassa) combobox only searchable if not fitting on screen, "Type to search ..." shown then
Fixed
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Potential uninitialized read when reading nwc_chg_player from network
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(janry) better packet parsing enforcing limits
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(janry) invlaid packets were never freed
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two tables for permissions and the rest in halt_info
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no longer airplane stops at harbours ...
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new simple tool work_world for creation/loading/asaving maps to avoid doing this during a step which may lead to crashes
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pak specific config in user_dir/addons/PAK_NAM/config/simuconf.tab for reset extended settings
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pak specific config in user_dir/PAK_NAM/config/simuconf.tab
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drive again to the end of the platform after choose signal selection
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(janry) mke sure player nr is valid for network packets
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(janry) admin packets only read or write for admin tool/server
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settign of lake height via simuconf.tab broeken, also no way to set default ground water height, lake_height again absolute value
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powerlines did not correctly calculated routing costs
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Wrong generation of lakes during map generation when groundwater level is not 0
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shift the special keycode to private unicode range to allow for latin2 characters
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(janry) Crash when server replies with invalid or corrupted Content-Length header field
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Wrong signal direction overlay arrows for signals on tiles with two ways (crossings, tram tracks)
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(janry+prissi) assertion in debug mode when deleting multitile buildings during city removal
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correct ways for all bridges after loading/construction
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(Poppo) wrong default argument
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(poppo) wayobj toll on other people's way and their removal
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wrong order of loading season counter from bridge pak file causing reads out of bound
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capping factory mail and pax demand at (2^23-1)/9 = 932067 to avoid overflow issues
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reset ingame names to current language when startign a new map and expose the name language via the translator
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Restore citylist language on new game
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NSIS scripts for non-admin
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