Новости Derail Valley
Объявления разработчиков, обновления и обсуждения.
Status Report: 'Overhauled' will spill to 2020 + New Screenshots!
Hi everyone! It’s been a few months since our last post, and with many of you asking about the progress lately, we decided we needed to make a new status update. In principle, our news hasn't changed much - the whole te…
Читать и обсудить →Status Report - Progress on the 'Hazmat' update
Hi everyone, With the next update increasingly becoming a hot topic, a proper status report post is due. Technically, our statement didn't change much from the last Steam post, but it's time to reiterate. We frequentl…
Читать и обсудить →Build #79 - Valve Index support, bug fixes
Hi everyone, Today we have another small update, while the major one is in progress. Valve Index support: For the SteamVR version of the game we added support for Valve Index, or namely its unique controllers…
Читать и обсудить →Build #78 - Optimized item spawning, alt-tab pause, many bug fixes
Hey everyone, For many months now, we've been working on an upcoming major update, known as the "Hazmat update". In the last few weeks the whole team's been working on it exclusively, so the number of isolated fixes r…
Читать и обсудить →Build #77 - Fixed tunnels, various bug fixes
Hey all, We've got more bug fixes this week! There are many more changes in progress, but they are mostly piling up for the big Hazmat update coming next month, so stay tuned! Fixed impassable tunnels for good: …
Читать и обсудить →Build #76 - Stability fixes, cars cargo, bug fixes and more!
Hi everyone, Today we have some notable stability improvements: Stability & crash fixes: Following some testing with the community over the past few weeks, we upgraded Derail Valley to Unity version 2018.3. F…
Читать и обсудить →Build #75 - Bug fixes, NonVR inventory improvements and more!
Hey all, We have a new round of bug fixes this week! Fixed save-game player position corruption (VR): Some VR players were getting their save-game corrupted. This could happen if you selected "restart at near…
Читать и обсудить →Build #74 - Mouse-look, Number-key item equip, Fixed track joint sounds and more!
Hi all, We've squeezed in more bug fixes and a few NonVR features this week, while working on the big hazmat update. Mouse-look: Press Left Alt and you can aim and interact with particular joysticks and butto…
Читать и обсудить →Build #73 - Bug fixes, increased loco remote range
Hi everyone, While we’re heavily working on the upcoming big hazmat update, we'll try to release a few more bug fixing patches in the meantime, such as today's one: Bug fixes: We fixed an error that may have …
Читать и обсудить →Build #72 - Loading screen, pocket watch, fixed starting underground and more!
Hi everyone, we have some exciting changes today! Reworked game loading: We reworked the way Derail Valley is being loaded, preventing issues such as falling through terrain at game start. It now shows a loading…
Читать и обсудить →Build #71 - Fixed impassable tunnels
Hey all! Quick update this time. As some you noticed, as of update #70 sometimes you'd not be able to go through tunnels. This build should fix that. Have fun! Full changelog: World: Attempted fix for not …
Читать и обсудить →Build #70 - Removed trees from tracks, non-physical shovel, better brakes & more!
Hi everyone, We have several notable fixes today! Removed vegetation from tracks: All of it. Trees, as well as rocks, wi…
Читать и обсудить →Build #69 - Fixed steamer issues from last build
Hi everyone, Today's a quick one. Last night's fixes caused some errors in the steam locomotive making it unusable. This build fixes it. Enjoy! Full changelog: Steam locomotive: Fixed coal not being accept…
Читать и обсудить →Build #68 - Key bindings, dumpsters, fixed tutorial bug and more!
Hi everyone, Earlier today we hotfixed a tutorial bug some of you were experiencing, introduced in last night’s update. In addition to that hotfix, we’re now also adding a few more features: Configurable keyboard …
Читать и обсудить →Build #67 - Shunter remote, fixed lost items and more!
Hi everyone, Today we’re adding one of the first community unlocks, the **Shunter Remote Controller**! Thank you all for making it possible by spreading word about Derail Valley! There’s many more to come! Shunter…
Читать и обсудить →Build #66 - Fixed character drift, teleport to last loco and more!
Hey all, We've got several controls-related fixes today! Fixed player character drifting in moving trains: For nonVR players (or those playing using smooth locomotion in VR), your character will no longer dri…
Читать и обсудить →Build #65 - Railway generation rework, improved job taking and more!
Hi all, Railway generation rework: We've completely reworked the way tracks are generated and rendered. They are now generated in real-time, in-game. This brings many improvements such as significantly smalle…
Читать и обсудить →Build #64 - Continual save-game!
Hi guys, Today we're adding a major save-game improvement that all of you have been waiting for! https://youtu.be/Fpmy2Ecs5o4 Continual save-game: Ever wished you could quit the game while on a job and conti…
Читать и обсудить →Build #63 - Fixed missing essential items for some players
As of the last build, some players experienced all their inventory items gone. With this fix, essential items should now be located at Lost & Found sheds. Those of you affected - please let us know if it worked! F…
Читать и обсудить →Build #62 - Item storage revamp!
Hi everyone, You've all experienced your inventory becoming full but being unable to get rid of items. This is no longer a problem! https://youtu.be/1Ve-WmBc-QY Item storage revamp: Items you throw away will…
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