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Old World March 19th Updated Test Build

Test Branch 1.0.76900 Test 2025-03-19

Design

  • Panic now causes units that cannot retreat to become Disarmed instead of Stunned

  • Enlisted units by a Zealot leader now return to full health

  • Hidden units now always ignore ZOC

  • Money Boost bonus card swapped with Free Trireme (available at Coinage / Navigation)

  • National ambitions now offered at 70% completion instead of 75%

  • National Ambitions event enabled in no events mode

  • Fire shrines now have adjacent modifier to any improvement in the Mine class (now also affects Laurion Mines)

  • Eruption and Earthquake intensities tweaked (Wrath of Gods)

  • Made Calamities less common on the Rare and Very Rare settings (Wrath of Gods)

  • Wrath of Gods scenario now uses a customized map script with more Volcanoes

Programming

  • AI improvements and fixes

  • AI cares a little more about culture

  • Invading organized tribes are less timid

UI

  • Added Net Yield Change to specialist build tooltip, which takes modifiers into account and subtracts yields for any replaced specialist

  • Removed background UI blur when events are active

  • EffectUnit links now also include the effect icon by default

  • Timeline screen slider is now disabled while advancing by season or by year

  • Clarified City Site Number help text

  • Wonder legitimacy bonuses now named per culture tier to differentiate them

  • Updated credits

Bugs Fixed

  • Fixed Portrait Editor loading issue

  • Fixed portrait models potentially obscuring each other

  • Fixed unit cycle tooltip sometimes not locking

  • Fixed ship building on a tile that has turned to land

  • Fixed nested link issue in governor candidate tooltip

  • Fixed team color intensity slider

  • Fixed map timeline GIF palette not representing border colors correctly

  • Fixed citrus grove configuration

  • Fixed ZOC display exception

  • Fixed pillage notification links selecting units

  • Fixed some dropdown appearance issues

  • Fixed autobuild cities not repairing upon being founded with a damaged settler

  • Fixed bug in effectCity help text yield breakdown

  • Fixed aiUnitTraitConsumptionModifier help text bug (only affects mods)

  • Fixed suppress dissent projects not showing (introduced in previous Test build)

  • Fixed score list tooltips not appearing with unit selected (introduced in previous Test build)

  • UI fixes for submenus (introduced in previous Test build)

  • Fixed repair yield purchase for Stateira (Wonders and Dynasties)

  • Fixed Hurricanes not displaying correctly in some cases (Wrath of Gods)

  • Fixed wrath generation issues casued by Undo / Restart Map (Wrath of Gods)

  • Fixed mid and major raid Occurrences being invalidated (Wrath of Gods)

  • Global Occurrence fixes (Wrath of Gods)

  • Text and event fixes

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