Old World March 19th Updated Test Build
Test Branch 1.0.76900 Test 2025-03-19
Design
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Panic now causes units that cannot retreat to become Disarmed instead of Stunned
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Enlisted units by a Zealot leader now return to full health
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Hidden units now always ignore ZOC
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Money Boost bonus card swapped with Free Trireme (available at Coinage / Navigation)
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National ambitions now offered at 70% completion instead of 75%
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National Ambitions event enabled in no events mode
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Fire shrines now have adjacent modifier to any improvement in the Mine class (now also affects Laurion Mines)
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Eruption and Earthquake intensities tweaked (Wrath of Gods)
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Made Calamities less common on the Rare and Very Rare settings (Wrath of Gods)
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Wrath of Gods scenario now uses a customized map script with more Volcanoes
Programming
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AI improvements and fixes
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AI cares a little more about culture
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Invading organized tribes are less timid
UI
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Added Net Yield Change to specialist build tooltip, which takes modifiers into account and subtracts yields for any replaced specialist
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Removed background UI blur when events are active
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EffectUnit links now also include the effect icon by default
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Timeline screen slider is now disabled while advancing by season or by year
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Clarified City Site Number help text
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Wonder legitimacy bonuses now named per culture tier to differentiate them
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Updated credits
Bugs Fixed
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Fixed Portrait Editor loading issue
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Fixed portrait models potentially obscuring each other
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Fixed unit cycle tooltip sometimes not locking
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Fixed ship building on a tile that has turned to land
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Fixed nested link issue in governor candidate tooltip
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Fixed team color intensity slider
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Fixed map timeline GIF palette not representing border colors correctly
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Fixed citrus grove configuration
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Fixed ZOC display exception
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Fixed pillage notification links selecting units
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Fixed some dropdown appearance issues
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Fixed autobuild cities not repairing upon being founded with a damaged settler
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Fixed bug in effectCity help text yield breakdown
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Fixed aiUnitTraitConsumptionModifier help text bug (only affects mods)
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Fixed suppress dissent projects not showing (introduced in previous Test build)
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Fixed score list tooltips not appearing with unit selected (introduced in previous Test build)
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UI fixes for submenus (introduced in previous Test build)
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Fixed repair yield purchase for Stateira (Wonders and Dynasties)
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Fixed Hurricanes not displaying correctly in some cases (Wrath of Gods)
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Fixed wrath generation issues casued by Undo / Restart Map (Wrath of Gods)
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Fixed mid and major raid Occurrences being invalidated (Wrath of Gods)
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Global Occurrence fixes (Wrath of Gods)
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Text and event fixes
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