Old World April 2nd Updated Test Build
Test Branch 1.0.77137 Test 2025-04-02
Design
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Ships receive 2HP counterattack damage (up from 1)
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Grappler promotion immobilizes ships instead of stunning them and no longer has an attack penalty
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Fireship promotion no longer gives +10% attack
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Cockswain promotion gives +20% strength in National Territory instead of Rout
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AI more likely to break alliances with poor opinion
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Ruthless AI declares war on a winning player even if it's not completely ready to do so
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Slums worker discount removed and militia discount increased (Behind the Throne)
Programming
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Pathfinder performance optimization
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Added support for council positions that don't require any traits
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Moved project spread to the Player class
UI
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Selection panel tooltips appear on the left
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Score/ambitions panel hidden with attack preview active
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Ambition display tweaks
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Added Net Yield Change to project build tooltips
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Improvement and specialist tooltip tweaks
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Added reminder count on tooltip for pillage reminders
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Decreased size of religion icons on city widgets and archetype/family icons near leader portrait
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Discord/Steam rich presence now updated after loading a save
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Added Save button to cloud host controls screen
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Notification URL icon shown in cloud game list
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Observer hosts of MP games can send messages only to everyone
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Added notification icon for City Damaged
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Tidied Occurrences in Encyclopedia (Wrath of Gods)
Bugs Fixed
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Fixed DLC that is not owned being marked as disabled
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Fixed missing available luxury highlights
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Fixed UI exception for non-civics projects when AI build recommendations are enabled (affects mods only)
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Fixed non-civics projects displaying the incorrect yield above the build queue (affects mods only)
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Fixed issues with loading mod units from asset bundles
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Fixed event browser not using selected language for event preview
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Fixed Governor gendered helptext issue
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Fixed broken river segments in mirror maps
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Fixed enlisted unit of eliminated nation becoming a rebel
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Fixed bug with AI understanding of how city attacks work
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Fixed character mission tooltip positioning inconsistency
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Fixed left unit healthbar always showing 0 damage in attack preview
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Fixed Rise of Carthage scenario 3 issue with rebels capturing cities
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Fixed missing Clergy in Wrath of Gods scenario
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Fixed Stele appearing in improvements list when it cannot be built manually (Wrath of Gods)
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Fixed crash caused by Inferno (Wrath of Gods)
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