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Old World December 10th Updated Test Build

Test Branch 1.0.81109 Test 2025-12-10

Design

  • Heliopolis gives 0.5 orders per shrine instead of 1

  • Healing Shrines give Healer effect to both civilian and military units

  • Mausoleum gives Guard effect to non-promotable military units (i.e. Militia)

  • Mourning trait no longer has a chance to make characters ill

  • If the player doesn't have enough yields to sell to cover debts, then a queued build with no progress is cleared to get enough yields to sell, if possible

UI

  • Traits that give yields now always show totals with Advanced Help Text enabled

  • Orders history graph no longer subtracts unit consumption

Bugs Fixed

  • Fixed events not firing for killed units

  • Fixed character tooltip position

  • Fixed some random seed quirks causing courtiers appearing on the same turn to be identical

  • Fixed luxury availability not updating immediately on canceling a trade deal

  • Fixed AI making urban over resources

  • Fixed invalid trait warning text color being reversed

  • Fixed tile tooltip null reference

  • Fixed resources getting added outside of map boundary

  • Fixed difficulty defaulting to Custom and preset difficulty showing as Custom in the Barbarian Horde scenario

  • Fixed Duel and Tiny map sizes and Tumbling Mountain map script being available in the Barbarian Horde scenario

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