Old World December 10th Updated Test Build
Test Branch 1.0.81109 Test 2025-12-10
Design
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Heliopolis gives 0.5 orders per shrine instead of 1
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Healing Shrines give Healer effect to both civilian and military units
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Mausoleum gives Guard effect to non-promotable military units (i.e. Militia)
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Mourning trait no longer has a chance to make characters ill
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If the player doesn't have enough yields to sell to cover debts, then a queued build with no progress is cleared to get enough yields to sell, if possible
UI
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Traits that give yields now always show totals with Advanced Help Text enabled
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Orders history graph no longer subtracts unit consumption
Bugs Fixed
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Fixed events not firing for killed units
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Fixed character tooltip position
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Fixed some random seed quirks causing courtiers appearing on the same turn to be identical
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Fixed luxury availability not updating immediately on canceling a trade deal
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Fixed AI making urban over resources
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Fixed invalid trait warning text color being reversed
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Fixed tile tooltip null reference
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Fixed resources getting added outside of map boundary
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Fixed difficulty defaulting to Custom and preset difficulty showing as Custom in the Barbarian Horde scenario
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Fixed Duel and Tiny map sizes and Tumbling Mountain map script being available in the Barbarian Horde scenario
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