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Old World December 17th Updated Test Build

Old World test branch update 1.0.81204 Test 2025-12-17

Design

  • Zone of Control no longer extends across rivers

  • Many event tweaks including a buff for the Shrine of the Unknown God

UI

  • New Ballista unit icon added

  • Schemer's Adopt mission now shows a reminder when available

  • Yield totals in the stats screen graphs now include all sources, not just income

  • Alt-1 to Alt-9 switch players when observing a network game

  • Improved eligible unit trait help text

  • Made tech unlocks helptext more specific and consistent

  • Removed outdated references to save importing in Carthage scenario descriptions

Bugs Fixed

  • Fixed being able to target non-visible tiles

  • Fixed Tough promotion double-counted on defense

  • Fixed tribe units sometimes not healing

  • Fixed tribe elimination events firing twice

  • Fixed AI sometimes taking over player units that are not automated, if there was at least one actually automated unit

  • Fixed automated workers unstacking

  • Fixed Barbarians not moving in players territory when they end up there whilst not allowed to enter

  • Fixed Theology help not showing potential effects that do not currently apply

  • Fixed MP scenarios overwriting the game name

  • Fixed religion opinion graph disappearing after player defeat

  • Fixed mod sub checker not being able to check again if modio authentication is slow

  • Fixed mod sub checker sometimes not closing

  • Text and event fixes

This is the last update for 2025, hope you all have a great break and we will back in January!

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