Old World March 4th Updated Test Build
Old World test branch update 1.0.82566 Test 2026-03-04
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Design
-
Legal Code law upkeep now 6 Money per city (instead of 0.2 Orders)
-
Divine Rule law upkeep now 0.5 Science per city (instead of 6 Money)
-
Guilds law upkeep now 0.5 Orders per city (instead of 1 Order)
-
Besieger effect now valid for Melee and Ranged (previously Melee and Siege)
-
Increased Growth required for new population now occurs after 30 growths instead of 20
New Events
-
Grief
-
Last of the Pack
-
Founded (lost tie) x4
-
The Wanderers
-
Tribal Truce Offer (no war due to alliance)
Programming
- More frequent updates in the network games browser
UI
-
Added tech tree search
-
Text localization updates
-
Records screen displays Improvements Controlled and Improvements Finished stats separately
-
Disciples no longer counted in the Workers Produced stat
-
Added improvement theology potential bonuses to help text
-
Improvements to Critical Hit and Culture Level concept text
Bugs Fixed
-
Fixed unit widgets stacking incorrectly
-
Fixed unit widgets in the back of the stack having their icons sorted behind water
-
Fixed kill preview icon drawing behind city widget
-
Fixed reversed logic for Unit Cycling option
-
Fixed unit cycling after attacking with Unit Cycling option on
-
Fixed worker filters showing for non-allied units
-
Fixed unit build list not showing valid Improvements on mouseover tile (w. Ctrl) if vegetation is present but not enough Orders are available to remove it
-
Fixed Occurrence showing as started in notifications when set as pending via bonus
-
Fixed some broken links in Chinese event text
-
Fixed raider AI
-
Fixed game UI registering clicks while file browser is open
-
Fixed custom overlay getting cleared by temporary road overlay
-
Fixed menu transparent backgrounds rendering as blank when colorblind filter is on
-
Fixed female worker tools being tinted by team color
-
Fixed pink models in burning cut scrub during wildfires
-
Fixed main menu color looking different on minimum detail settings
-
Fixed Family, Tribe, and Nation sometimes not being assigned to premade characters
-
Fixed archetype assignment bug
-
Fixed colors getting applied to links that no longer exist
-
Fixed issue with characters both leaving the nation and becoming a governor or general in simultaneous events
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.