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Old World March 4th Updated Test Build

Old World test branch update 1.0.82566 Test 2026-03-04

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Legal Code law upkeep now 6 Money per city (instead of 0.2 Orders)

  • Divine Rule law upkeep now 0.5 Science per city (instead of 6 Money)

  • Guilds law upkeep now 0.5 Orders per city (instead of 1 Order)

  • Besieger effect now valid for Melee and Ranged (previously Melee and Siege)

  • Increased Growth required for new population now occurs after 30 growths instead of 20

New Events

  • Grief

  • Last of the Pack

  • Founded (lost tie) x4

  • The Wanderers

  • Tribal Truce Offer (no war due to alliance)

Programming

  • More frequent updates in the network games browser

UI

  • Added tech tree search

  • Text localization updates

  • Records screen displays Improvements Controlled and Improvements Finished stats separately

  • Disciples no longer counted in the Workers Produced stat

  • Added improvement theology potential bonuses to help text

  • Improvements to Critical Hit and Culture Level concept text

Bugs Fixed

  • Fixed unit widgets stacking incorrectly

  • Fixed unit widgets in the back of the stack having their icons sorted behind water

  • Fixed kill preview icon drawing behind city widget

  • Fixed reversed logic for Unit Cycling option

  • Fixed unit cycling after attacking with Unit Cycling option on

  • Fixed worker filters showing for non-allied units

  • Fixed unit build list not showing valid Improvements on mouseover tile (w. Ctrl) if vegetation is present but not enough Orders are available to remove it

  • Fixed Occurrence showing as started in notifications when set as pending via bonus

  • Fixed some broken links in Chinese event text

  • Fixed raider AI

  • Fixed game UI registering clicks while file browser is open

  • Fixed custom overlay getting cleared by temporary road overlay

  • Fixed menu transparent backgrounds rendering as blank when colorblind filter is on

  • Fixed female worker tools being tinted by team color

  • Fixed pink models in burning cut scrub during wildfires

  • Fixed main menu color looking different on minimum detail settings

  • Fixed Family, Tribe, and Nation sometimes not being assigned to premade characters

  • Fixed archetype assignment bug

  • Fixed colors getting applied to links that no longer exist

  • Fixed issue with characters both leaving the nation and becoming a governor or general in simultaneous events

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