Old World April 15th Updated Test Build
Old World test branch update 1.0.83168 Test 2026-04-15
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Design
-
Tech costs for columns in the tech tree changed to 100, 150, 250, 400, 700, 1100, 1600 (from 80, 120, 200, 400, 600, 1000, 1600)
-
Increased flat science from difficulty level by 2
-
At least two non-trashable tech cards will be offered if possible, to prevent all tech choices being bonus cards
-
Slingers are now obsolete at Bodkin arrow
-
Rising Star trait now replaces Infamous and Unpopular
-
Slightly reduced frequency of Jade spawning (Empires of the Indus)
Programming
-
Renderer initialization split across four 4 frames instead of 1
-
Replaced custom map element names with TextTypes on Empires of the Indus premade maps
-
Family Control scores are now moddable (Empires of the Indus)
UI
-
Added Map Search function, accessed via the magnifying glass icon on the top left of minimap. Can search for Cities, Units, Improvements and Resources, by player
-
When selecting a unit with a General, the General name is now shown in brackets instead of replacing the unit name
-
No Organized Tribes option renamed to mention the Huns
-
Added a Mission concept to help explain the Maurya ability
-
Score list now sorts Wonders and Holy Site VPs together
-
Map element names now take priority over family-defined first city names
-
Unit effect tooltips show to the right of the promotions panel
-
Tamil leaders show their preset family on the dynasty selection tooltip (Empires of the Indus)
-
Updated portrait selections for some Hun portrait sequences to reduce artifacting (Empires of the Indus)
Bugs Fixed
-
Fixed map overlays something getting stuck while scrolling
-
Fixed fog of war toggle in timeline screen
-
Fixed tribe AI sometimes hanging the game after an invasion is over
-
Fixed unit selection circle being rotated incorrectly
-
Fixed repeated unit movement on server after network reconnection
-
Fixed Ask to Declare War mission result text not accounting for possibility of declining to pay for war dec
-
Fixed Esc not closing console/editor
-
Fixed some mission target text not actually taking a target name parameter, leading to confusing mission button text (e.g. "Divorce")
-
Fixed addition of temporary characters not updating characters tab
-
Fixed disabled city family option being clickable in minimized event UI
-
Fixed large unit models occluding unit widget status icons
-
Fixed unit models obscuring some elements on tribe widgets
-
Fixed world map state not returning to normal correctly when timeline screen is closed in cases where the timeline displays changes to terrain type
-
Fixed tooltip hitbox on stacked unit widgets being in the wrong order
-
Fixed the AI sometimes not attacking cities that have no defender
-
Fixed attack preview so that it doesn't show the effects of hidden units to the active player
-
Fixed counterattack preview being wrong for flanking with hidden units
-
Fixed dropdowns sometimes getting cut off
-
Fixed Akhetaten AI getting initial development that does not have a Cleric capital
-
Fixed succession gendered helptext issue
-
Fixed some Spanish localization errors
-
Fixed several scenario loss events not working correctly
-
Fixed council missions showing in tooltips without required content enabled
-
Fixed tribe attacks not being included in turn summary emails
-
Fixed modio ModBuilder bug
-
Fixed The Monumental Buddhas not being buildable in the Wrath of Gods scenario (Wrath of Gods)
-
Fixed Venerate mission working for Exiled and other invalid Character Traits in the Wrath of Gods scenario (Wrath of Gods)
-
Fixed misplaced Fish in Empires of the East premade map (Empires of The Indus)
-
Fixed Family Control text not updating when council assignments change (Empires of The Indus)
-
Fixed wood from Jungle replacement by an improvement not equaling the wood from a double chop (Empires of The Indus)
-
Text and event fixes
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.