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Old World April 22nd Updated Test Build

Old World test branch update 1.0.83288 Test 2026-04-22

To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.

Design

  • Units can repair any improvement they can build (affects Disciples and Brahmins)

  • Ship build queue options added for each harbor in a city, in addition to each body of water that does not have a harbor, to allow choosing where the ship spawns

  • Improved city site distribution for 2-team maps

  • Added Phidias, a Builder Artist, as a starting courtier to the Pericles dynasty (Heroes of the Aegean / Wonders and Dynasties)

  • Can no longer recruit Fanatic Raid units in the Wrath of Gods scenario (Wrath of Gods)

Programming

  • Improved performance when rendering timeline GIFs

  • Moved the minimum number of non-trashable techs offered to XML (MIN_NON_TRASHABLE_TECHS_AVAILABLE)

  • Stale network games are cleared from the database on failed connection

  • Potential improvements to Bluetooth audio output

UI

  • Added Tech Tree to Extras menu, to allow viewing the tree without being in a game

  • Pressing ALT now shows health bar damage preview of non-hostile units, in addition to the damage preview text that is displayed without ALT

  • Specialists on pillaged tiles are now shown in most city UI counts, with warning color

  • Map cameras now adjust the center of their view to avoid featuring large out-of-bounds areas

  • Handling of possessive character names now language dependent

  • Updated Map Size tooltip to show the actual maximum player count

  • Bridges now only render over rivers when a road segment is present on the tile leading up to it

  • AddImprovement bonus is no longer valid when the only valid tiles already have improvements

  • Added warning text and hint to use CTRL when placing a bonus improvement on a tile with an existing improvement

  • Religion overlay is now displayed, at a lower opacity, for cities that will soon have a religion (eg via Shrine construction)

  • Added Ruthless AI text explanation to AI opinion due to being close to winning or having an alliance

Bugs Fixed

  • Fixed network games sometimes not getting relisted after getting unlisted

  • Fixed Allied Tribes being able to respawn settlements that are being claimed by player units

  • Fixed Map Search player dropdown options

  • Fixed disciple construction animation not being affected by Disable Idle Animations

  • Fixed minimum detail rivers occluding unit widgets

  • Fixed positive yield modifier on negative yield issue

  • Fixed issue when two volcanic eruptions overlap

  • Fixed some river materials having an incorrect stencil buffer value

  • Fixed Tribes paying tribute while at war

  • Fixed Close button being hidden behind Console in Game Editor

  • Fixed tech buttons not updating in Game Editor consistently

  • Fixed mission cooldown helptext issue

  • Fixed SP setup display on ultrawide resolutions

  • Fixed tooltips spawned from Reminders panel not being lockable

  • Fixed yield rates not updating after getting units from events

  • Fixed Hall of Fame Regenerate HOF issues

  • Fixed mirror map generation artifacts

  • Fixed scouts getting stuck in foreign territory after Schemer leader change

  • Fixed some ZOC issues related to visibility

  • Fixed Heroes of the Aegean scenario 5 fire display issues (Heroes of the Aegean)

  • Fixed Elephant Archer achievement text (Empires of the Indus)

  • Fixed Attila the Hun appearing as a player character instead of a Hun (Empires of the Indus)

  • Event and text fixes

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