Old World July 22nd Test update
Old World test branch update 1.0.84257 Test 2026-07-22
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Design
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Killing or hiring a tribe unit no longer immediately changes the number of turns until the next tribe unit spawns from the closest site
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Immobile cooldown gets converted to Attacked at the end of the unit's turn, similar to what happens with Stunned
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In the Barbarian Horde scenario, the Huns are no longer organized
UI
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Added new player UI option 'High contrast Player Colors'
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Added All Player filter to Map Search
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Map Search can now be closed by clicking any top tab, in addition to clicking the Map Search icon
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Updated Luxuries concept/link text to list all luxuries dynamically
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Added succession to Upgrade Character text
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Renamed Game option 'No Organized Tribes' to 'Disable Organized Tribes'
Bugs Fixed
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Fixed tribal stun and immobilize in Simultaneous and Loose turn styles
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Fixed AZERTY keyboard shortcut issues
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Fixed Map Search player/tribe filter
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Fixed Precious Resource help text
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Fixed occurrences still affecting tiles after they became invalid for it i.e. Wildfire on water (Wrath of Gods)
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