Old World September 23rd Test update
Old World test branch update 1.0.84814 Test 2026-09-23
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Design
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Olympiad projects up to 100/200/300/400 Training (from 50/100/150/200)
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Added mission to exchange maps with another human player
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Improved symmetry of free city sites on mirror maps
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Free Settler bonus card no longer appears if all city sites are settled
Programming
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Characters are processed before units at turn start
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Improved AI anchoring performance
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Reduced some heap memory allocations when calculating water control
UI
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Added a Mod Editor, available from the Extras menu
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Unit list filter left click now shows only that type instead of hiding them, shift+click toggles type
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Notable characters (Exploring, Imprisoned, Exiled, Rising Star, Power Hungry, Trade Venture, Distant Claimant, Vengeful, Plotting, Bypassed) now added automatically to the pinned characters tab
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Added a hint for attack preview from a different tile
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Active mods popup no longer shown when starting or loading a game with mods. The loading screen now displays active mods in the bottom left
Bugs Fixed
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Fixed pending critical sometimes not happening when it should
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Fixed clicking unit name on unit list not selecting unit
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Fixed panic into a hidden unit's tile sometimes resulting in Disarm instead
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Fixed ambitions to send X luxuries to tribes failing if fewer than X tribes are alive
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Fixed hostile unit notification and Schapur suffix shown incorrectly in German translation
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Fixed some religion mission translation issues
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Fixed events sometimes not displaying 'not' requirements correctly
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