STEAMB

Меню

26w30a: Hotfixes Encore

More hotfixes!

Bugfixes:

  • Fixed hotbar and mission save data being reapplied every time a system-jump loading screen closed.

  • Fixed a hard crash when the ActionLink brick gizmo stayed open after a tank/command was deleted.

  • Fixed crash when placing a weapon grip on an item stand as a multiplayer client.

  • Item stand interaction prompt now shows the correct action and updates when changing hotbar selection.

  • Fixed an issue when weapon gimbal ran after an indirectly linked weapon was destroyed.

  • Fixed an issue on quit when Steam stats flush ran without Steam initialized.

  • Guarded AssetRepo quit teardown against releasing twice in the same quit.

  • Fixed an issue in FetchDecal when the aimed entity was already gone or a decal pixel map was missing.

  • Fixed an issue when accepting a distress call / go-to objective before the target entity was ready; mission board and distress spawns are host/solo only.

Thanks for playing!

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения