26w30a: Hotfixes Encore
More hotfixes!
Bugfixes:
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Fixed hotbar and mission save data being reapplied every time a system-jump loading screen closed.
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Fixed a hard crash when the ActionLink brick gizmo stayed open after a tank/command was deleted.
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Fixed crash when placing a weapon grip on an item stand as a multiplayer client.
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Item stand interaction prompt now shows the correct action and updates when changing hotbar selection.
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Fixed an issue when weapon gimbal ran after an indirectly linked weapon was destroyed.
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Fixed an issue on quit when Steam stats flush ran without Steam initialized.
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Guarded AssetRepo quit teardown against releasing twice in the same quit.
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Fixed an issue in FetchDecal when the aimed entity was already gone or a decal pixel map was missing.
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Fixed an issue when accepting a distress call / go-to objective before the target entity was ready; mission board and distress spawns are host/solo only.
Thanks for playing!
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