26w32a: Hotfixes
A few more fixes!
Removed the unused "Brick Build Uses Quantity" creative option; creative never consumes build materials, survival always does.
Timer Gates can now repeat a high signal or alternate on/off at a configured interval.
Community Suggestion:
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#7953 Shift-click from containers now fills the backpack when the hotbar is full.
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#7950 Spaceship target menu (F): Escape/0 cancels, number keys select actions, hold 1 to exit yoke.
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#7942 Build option to choose whether crafted and picked-up items go to the Item Bar, backpack, or Smart routing.
Bugfixes:
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Fixed a crash that could occur when opening the spaceship target menu (F) on a target that was no longer available.
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#7952 Fixed being able to hail, trade, or complete mission goals from far away while autopiloting to a target.
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Fixed a crash that could occur when quitting the game or returning to the title screen while the frame was still cleaning up.
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Fixed a crash that could occur when a beam weapon finished initializing after its brick or structure had already been removed.
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Fixed a terrain loading error that could interrupt world updates after a terrain node was unloaded.
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Fixed a crash that could occur when quitting the game from the title screen.
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Fixed a crash that could occur when quitting a multiplayer session.
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Fixed a crash that could occur when a multiplayer client lost connection to the server.
Thanks for playing!
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