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26w32a: Hotfixes

A few more fixes!

Removed the unused "Brick Build Uses Quantity" creative option; creative never consumes build materials, survival always does.

Timer Gates can now repeat a high signal or alternate on/off at a configured interval.

Community Suggestion:

  • #7953 Shift-click from containers now fills the backpack when the hotbar is full.

  • #7950 Spaceship target menu (F): Escape/0 cancels, number keys select actions, hold 1 to exit yoke.

  • #7942 Build option to choose whether crafted and picked-up items go to the Item Bar, backpack, or Smart routing.

Bugfixes:

  • Fixed a crash that could occur when opening the spaceship target menu (F) on a target that was no longer available.

  • #7952 Fixed being able to hail, trade, or complete mission goals from far away while autopiloting to a target.

  • Fixed a crash that could occur when quitting the game or returning to the title screen while the frame was still cleaning up.

  • Fixed a crash that could occur when a beam weapon finished initializing after its brick or structure had already been removed.

  • Fixed a terrain loading error that could interrupt world updates after a terrain node was unloaded.

  • Fixed a crash that could occur when quitting the game from the title screen.

  • Fixed a crash that could occur when quitting a multiplayer session.

  • Fixed a crash that could occur when a multiplayer client lost connection to the server.

Thanks for playing!

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