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26w34a: Multiplayer, fixes

Client in multiplayer will now save their inventory and other player related data.

Community Suggestion:

  • #7965 Blueprints can now include docked ships so carriers, escape pods, and hangars spawn already docked.

Bugfixes:

  • Issue when looking at a slider, button, or switch whose linked system is gone.

  • #6687 Tutorial: Basic Building Training can be accepted again while already in progress.

  • Refuel outpost missions completing immediately after loading and issues when buying back fuel sold to their target station.

  • Spaceship HUD speedometer dropping to 0 while a door or other mechanism keeps moving.

  • Crash when generating terrain props after entering a new system.

  • Issue when hovering some ore items in a storage or command window.

  • Issue when a warp or off-screen mission waypoint sits behind the camera or targets another star system.

  • Issue when closing the inventory while holding a broken or incomplete item on the cursor.

  • Issue when the health HUD updates before the player has fully spawned.

  • Issue when autosaving while still loading or before the player has fully spawned.

  • Multiplayer: the game now exits to desktop if you lose the connection while joined.

Thanks for playing!

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