26w34a: Multiplayer, fixes
Client in multiplayer will now save their inventory and other player related data.
Community Suggestion:
- #7965 Blueprints can now include docked ships so carriers, escape pods, and hangars spawn already docked.
Bugfixes:
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Issue when looking at a slider, button, or switch whose linked system is gone.
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#6687 Tutorial: Basic Building Training can be accepted again while already in progress.
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Refuel outpost missions completing immediately after loading and issues when buying back fuel sold to their target station.
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Spaceship HUD speedometer dropping to 0 while a door or other mechanism keeps moving.
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Crash when generating terrain props after entering a new system.
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Issue when hovering some ore items in a storage or command window.
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Issue when a warp or off-screen mission waypoint sits behind the camera or targets another star system.
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Issue when closing the inventory while holding a broken or incomplete item on the cursor.
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Issue when the health HUD updates before the player has fully spawned.
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Issue when autosaving while still loading or before the player has fully spawned.
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Multiplayer: the game now exits to desktop if you lose the connection while joined.
Thanks for playing!
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