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Alpha 5 patch 9 hotfix 58

This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it.

Added/changed:

  • Minor UI improvements

  • New building: Firewood stall

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  • Added a few more personal log entry types

  • Local market info overlay now excludes reserved resources (more informative this way)

Fixed:

  • Some textures were missing in the last update

  • Barber's kids could still secretly work there after marrying a widow/er

  • Could demolish cart parking with carts still in it (regression a few updates ago)

  • A small memory leak

  • Water platforms falsely reported blocked entrance in some cases

Thanks for reading. As a bonus for those who reached this far, here's a bunch free-form farm fields from the upcoming Alpha 6:

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