Alpha 5 patch 9 hotfix 60
Some people didn't like the game's slow start, so Alpha 6 will have an option to start with already built small settlement. This should let players jump a bit closer to "action". The camp start is still the default though.
Another feature I have been teasing for many years now and it is finally taking shape:
Before starting construction, you will be able to customize the building's appearance.
Meanwhile here's the today's update:
Added/changed:
- Population stats now show detailed vacancies breakdown
- Added slight blinking for missing resources icons in production buildings (some players didn't notice them)
Fixed:
-
Crash on demolishing church
-
Another case of field getting stuck in sowing state
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