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Меню

Alpha 5 patch 1

Added/changed:

  • A couple of slight optimizations

  • New building: stone storage (can store stone, limestone or iron ore)

1 / 1 · 100%
  • Now showing a notification if animal feed supply is low

  • Warehouses now have 5 slots instead of 4

  • Citizens will now be able to dry fruits at home to prevent spoilage

1 / 1 · 100%
  • Limeworks workers will now empty the small remains of quicklime from the kiln

  • Saves from Alpha 3 (before March 2021) are not supported anymore

  • Can now store bricks in a warehouse

  • If charcoal piles are placed nearby, they will be filled in a queue

  • Rowhouse store can now be a destination to move resources

  • Added help for supply options

Fixed:

  • "Continue" didn't work for non-latin named files

  • Could use newborn oxen as draft animals

  • Some hire options didn't "apply to all buildings"

  • Incorrect balance graph if all values are negative

  • Family tree listed separately-living siblings as children of weird age

  • Wrong model elevation during fulling mill construction

  • Another crash on demolishing rowhouses

  • Some other issues related to rowhouses

  • White lines on demolishing various buildings

  • Resources overlapped other UI items in some cases

  • Removing a cart to be relocated made recipient wait for it eternally

  • Crash in some UI actions

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