Alpha 5 patch 4
Let's see what we've got here.
Added/changed:
- New building: pottery
- New resources:
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Citizens will now buy earthenware from the market
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More variations of rowhouse roofs
- New building: brick arch
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Added help for saddlery
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Horses/Oxen age is now displayed in wagon/plough properties
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Slightly increased dairy productivity
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Added a message when someone moves in with their relatives
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Added an option to change bulls/rams livestock ratio to optimize for milk production
Fixed:
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Newborn cows and sheep tended to die of hunger during summer
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Inappropriate behavior while building a bridge
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A case of white lines during tree chopping
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Wrong status text for those riding a wagon
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Random crashes on emptying buildings
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Ash didn't show as an available resource
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Treasury and Resources tab help wasn't translated to English
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Sand stacks were rendered wrong
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[for real this time] Weird pathfinding behavior around iron ore mines (will stay in old saves)
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Carters could get stuck in their job cycle for too long
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People who died of sickness could also die from old age to boot
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Some buildings near water had incorrect selection visuals
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Could put a newborn ox to work
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Foresters could stuck forever trying to carry a tree
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Carpenters didn't mind driving horseless wagons
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Draft animals in wagons and ploughs didn't age
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A crash on save in late game
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A random crash during planting decorative trees
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Couldn't empty stone storages
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Trade deals could get stuck in certain conditions
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Other minor fixes
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