KIS/KAG Experimental Beta Updates
Howdy Immortals — a smaller update for our KIS and KAG Experimental Branches, building on the August 13th update. Most of these fixes are geared for multiplayer and UI.
How to play right now: Restart Steam, then right-click Kohan: Immortal Sovereigns or Kohan: Ahriman's Gift in your library → Properties → Game Versions & Betas → select the experimental branch. If the branch is missing or the update will not download, fully exit and restart Steam — that fixes it almost every time.
If you have installed any third-party compatibility software, you must remove those files for the game to run properly.
You may need to delete the game folder and reinstall — a simple uninstall may not remove user-placed files.
What's in the update:
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**Main Menu Display: **A new Video option. You can keep the main menus stretched to fill your screen as they are now, or show them in their correct proportions. Ultrawide-screen players should notice this one most. No restart needed after applying this option. This also applies to Campaign, Scenario, and Multiplayer menus
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**Global Chat: **Everyone now lands in the same chat room. Two players opening multiplayer at the same moment could previously end up in separate rooms and never see each other.
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**Mods and Multiplayer: **The order that your mods load in should no longer affect who you can play with. The ordering of your mods should not create any issue with joining matches any longer.
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**Clearer Join Messages: **If a game will not let you in, it now names the exact mod you are missing, rather than listing every mod that the host is running. If you have the right mod but a mismatched version, it names both versions and tells you which to enable.
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**Game List: **Games you cannot join are now tagged with the reason, so you can see it before you click. Double-clicking the game in the list will now display a more detailed message for a given join mismatch.
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**In-match Chat: **The chat channel selector now sits beside the chat box on wide screens and stays there if you change resolution mid-game.
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**Lightning Effects: **Lightning Bolt and Chain Lightning should appear properly again.
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**Zoom Is Remembered: **Each match opens at the zoom level that you last used, instead of resetting to the default. The map editor remembers its own zoom separately.
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**Map Editor: **The Company Creation panel no longer shows editor UI elements through it. Its bottom bar is complete at every resolution, and the unit rows no longer stack on a phantom unit in their last slot.
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**Various Bug Fixes: **The match timer now sits to the left of the resources income bar, and closing the game during its initial launch screens should now close the application cleanly instead of crashing
If you want to play with your friends, make sure you are playing on the same branch and your version number (number in bottom-left of main menu) matches. Only 1.5.xx and later can explain a mismatch — on older builds a mismatched game is simply invisible, so those players see nothing and may report multiplayer as broken. Updating fixes it.
The default and original-release branches remain available and unchanged — nobody has to move to experimental. Saves from earlier versions still work.
Thank you for your continued feedback and support!
— Lootmax Games
**DEVELOPER NOTES (Black Boxes in Menu): **The black bars appear whenever the resolution you choose is a narrower shape than your monitor; the monitor itself is unchanged. On a 21:9 display such as 3440x1440 there is no way to have bars and still fill the screen, so to see them choose a 16:9 resolution like 2560x1440. That gives the thinnest bars, about 440 pixels each side, and every other 16:9 resolution gives the same bars — the shape you pick is what matters, not its pixel count. For wider bars, choose a narrower shape: 16:10 is about 568 pixels each side, 4:3 about 760, 5:4 about 820. Set Main Menu Display option to “Preserve Aspect” to see the bars in the main menu, campaign, scenario, and multiplayer screens.
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