Новости FOUNDRY
Объявления разработчиков, обновления и обсуждения.
DevBlog #114 | Foundry Fridays: How To Blueprint
Hello everyone! This is going to be a little shorter because I’m travelling this week and I have to write it in advance. Today’s blog is about the upcoming blueprint system. I’ll share some more details, especially abou…
Читать и обсудить →DevBlog #113 | Foundry Fridays: Status Report
Hello everyone! For today’s episode I’ll provide a status report on the next FOUNDRY update and respond to the huge amount of feedback we have received on the last blog about how commerce could be improved. Next Update…
Читать и обсудить →DevBlog #112 | Foundry Fridays: The Future Of Commerce
Hello everyone! If you take a look at the past couple blog posts, you’ll get a good overview of what we’re currently working on for the next update(s). I don’t have any date or timelines yet, but I’m going to let you kn…
Читать и обсудить →DevBlog #111 | Foundry Fridays: Blueprint Ghosts
Hello everyone! Two blog posts ago we shared our first preview of the upcoming blueprint system. We asked for feedback about the gamification of the system and the feedback was almost unanimous in asking for it being…
Читать и обсудить →DevBlog #110 | Foundry Fridays: Lifts & Power
Hello everyone! Welcome back to another FOUNDRY Friday. Today we’re starting with a preview of the upcoming conveyor lifts, and afterwards I am once again asking for your feedback. This time about the power system. Con…
Читать и обсудить →Summer is coming to an end...
Summer is coming to an end... I wish I had a duplicator to make another one! Here's to the next one! ~~Oh, and if anyone has seen BB, please tell them to come hom…
Читать и обсудить →DevBlog #109 | Foundry Fridays: Blueprint Preview
Hello everyone! For today’s blog post I’m going to show you work in progress on the blueprint system that we have started working on a while ago. Please be aware that we’re overall pretty early in the development proces…
Читать и обсудить →DevBlog #108 | Foundry Fridays: Conveyor Lifts
Hello everyone! Last week I showed a preview about the way we intend to rework loaders and I’m glad that the feedback was very positive. There were a couple questions and suggestions, and we’ll refine the things a littl…
Читать и обсудить →DevBlog #107 | Foundry Fridays: New Loaders
Hello everyone! Welcome back to another FOUNDRY Friday. Today we’re taking a look at a new take on loaders. One of the things we’ve been working on the past months was a re-interpretation of loaders, and while it’s stil…
Читать и обсудить →DevBlog #106 | Foundry Fridays: More Work In Progress
Hello everyone! In this FOUNDRY Friday I want to share various improvements of existing features that different team members have been working on. Increased Map Zoom In a previous update we already were able to improv…
Читать и обсудить →DevBlog #105 | Foundry Fridays: Small Assembly Lines
Hello everyone! In today’s FOUNDRY Friday I want to share something we have been experimenting with: Small Assembly Lines. Work in progress* If you played the g…
Читать и обсудить →DevBlog #104 | Foundry Fridays: Work in Progress
Hello everyone! Last FOUNDRY Friday I asked about what you’d like to see next for the future, and the amount of responses was (pleasantly) surprising. We often get a lot of feedback in the comments or on Discord, but th…
Читать и обсудить →DevBlog #103 | Foundry Fridays: What's next?
Hello everyone! I’d like to start by thanking everyone who has played the game since Update 4 launched! Feedback has been positive and we’re glad that trains have finally arrived. We’ve been pretty busy monitoring the s…
Читать и обсудить →Free weekend & -30% Sale!
Been having your eyes on Foundry but can't make it fit it into your budget? We got you! This weekend FOUNDRY will be free to play until May 11th! Download and play NOW** and get your friends who's been a little too inv…
Читать и обсудить →Update 4 Hotfix #2 is now live!
Fixed conveyor models for multiple train related items being invisible. Fix for a rendering issue that could occur if you toggled the construction drone while in the galaxy view. Fix for screen panel text sometimes sho…
Читать и обсудить →DevBlog #102 | Foundry Fridays: A Random Retrospective
**Foundry, from an Itch to Reality** Today Foundry has Trains, Mega ~~Nuclear~~ Xeno power plants, and hundreds of hours of gameplay. But what has become a spra…
Читать и обсудить →Update 4 Hotfix #1 is now live!
Fixed crash that could occur when demolishing pipeline connected to a modular fluid tank. Fixed issue with robots not showing up in R&D lab after researching them. Fixed framerate dip that could occur when mining. Fix…
Читать и обсудить →Foundry 4.0 "Rails & Reactors" is out now!
Hello everyone! The long-awaited Foundry 4.0 update "Rails & Reactors" is finally here! Before we go into details check out a short trailer we prepared for you! The 4.0 update brings a few key, frequently-requested fea…
Читать и обсудить →Community Mini-event: Petting zoo edition
You’ve built factories. You’ve built quarrys. You’ve (not yet) built trains. But what about the friendly little critters around the planet? We were very impressed by your dedication to create the most enormous factori…
Читать и обсудить →DevBlog #101 | Foundry Fridays: Trains & Update 4
Hello everyone! This is the final FOUNDRY Friday before we’re launching **Update 4 “Rails & Reactors”** on **Tuesday, April 28th**. Therefore today we’re covering the update’s content in general, and are looking more de…
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