Новости FOUNDRY
Объявления разработчиков, обновления и обсуждения.
DevBlog #78 | Foundry Fridays: Update 2 Infos & Pipe System Rework
Hello everyone! This is the final dev blog before we release Update 2 “Galactic Commerce” next Tuesday at 14:00 CEST. In this blog I’ll be covering a couple different things related to the update, before I have one more…
Читать и обсудить →DevBlog #77 | Foundry Fridays: Update 2 Release Date & More Previews
Hello everyone! Let’s start with the big news right away for those who haven’t heard of it yet. The upcoming commerce update has a release date, and it’s already pretty soon: May 6th 2025** . Save the date! If you’re …
Читать и обсудить →Update 2: Galactic Commerce
Hello everyone! Update 2: Galactic Commerce will be released May 6th! It brings robot production and trading to the forefront of FOUNDRY and challenges you to build bigger and better than ever before, all while masterin…
Читать и обсудить →DevBlog #76 | Foundry Fridays: Galactic Market & Lava Caves (Commerce Preview 4)
Hello everyone! I am back again with another FOUNDRY Friday and today we will be covering two different topics. First we have more information about the upcoming commerce-related content as we will be looking into the g…
Читать и обсудить →DevBlog #75 | Foundry Fridays: Galaxy & Starmap (Commerce Preview 3)
Hello everyone! Welcome back to the third iteration (part one, part two) of our Commerce Preview series. This time we’re covering the galaxy map, where…
Читать и обсудить →DevBlog #74 | Foundry Fridays: Commerce Preview 2
Hello everyone! Two weeks ago I shared part one of the Commerce Preview series and our team was very excited to see the positive reactions. Reading your replies gave us further confidence that we’re on the right track e…
Читать и обсудить →DevBlog #73 | Foundry Fridays: Commerce Preview 1
Hello everyone! Today we are going to take a look at some of the new commerce features we have been working on over the past months and how the early game is chang…
Читать и обсудить →DevBlog #72 | Foundry Fridays: Different Starting Planets
Hello everyone! Today I want to share a new and exciting feature with you: A selection screen for different starting planets. When you start a new game you’ll be able to select one of multiple planets, which feature dif…
Читать и обсудить →DevBlog #71 | Foundry Fridays: Keeping It Cool
Hello again! My name is Jason, the art director of Foundry. In this week’s ‘Foundry Fridays’ dev diary, I’m showing progress on a new biome. This choice to go with a cold climate biome was only natural 🙂 We wanted an…
Читать и обсудить →DevBlog #70 | Foundry Fridays: Scaling (the performance of) the factory
Greetings Founders! From all of us at Foundry, we wish you all a happy new year. As some of you may know, we’ve been hard at work at expanding the gameplay side of Foundry. For example, with the recently announced train…
Читать и обсудить →DevBlog #69 | Foundry Fridays: Merry Christmas
Merry Christmas from the FOUNDRY-Team!** Follow us on socials: Discord Twitter Reddit Facebook (https://…
Читать и обсудить →DevBlog #68 | Foundry Fridays: Power Plant Preview
Hello everyone! A few blog posts ago we promised to show a new modular building on the next FOUNDRY Friday and instead covered a different topic in the following post. Since we received a few “reminders” I wanted to add…
Читать и обсудить →DevBlog #67 | Foundry Fridays: Update 2 Timeline
Hello everyone! We’re writing today's FOUNDRY Friday to provide news regarding the next big release, referred to as Update 2. As you may know, we originally planned for the 2nd update to arrive at the end of this year. …
Читать и обсудить →DevBlog #66 | Foundry Fridays: Streaming Proxies
Hi there. Today I want to talk a little bit about the work that we're doing to try and improve streaming performance in Foundry. Current System Similar to many other Unity games, Foundry is built in Unity and most ent…
Читать и обсудить →DevBlog #65 | Foundry Fridays: Two Buckets
Greetings Founders! We have been pretty heads down working on some major changes, so today's Foundry Friday is a bit of a grab bag of topics. We are going to go over the survey results, show off the orbital uplink tool,…
Читать и обсудить →DevBlog #64 | Foundry Fridays: Survey Time
Hello everyone! In today's FOUNDRY Friday I continue to talk about potential future features and afterwards conclude with a community survey. The survey can be completed in less than two minutes and all textbox question…
Читать и обсудить →DevBlog #63 | Foundry Fridays: More Optimization!
Hello everyone! This FOUNDRY Friday is going to be a little shorter than usual because our fully remote team is traveling to meet up in person. For some it is the…
Читать и обсудить →DevBlog #62 | Foundry Fridays: Belts n' Lasers
Greeting Founders, I heard every good factory game needs a laser update, so I’m excited to share some early laser related developments within the world of Foundry. Now Witness the Firepower of This Fully Armed and Oper…
Читать и обсудить →DevBlog #61 | Foundry Fridays: Art Timelapse
Hello everyone! Today we have something new for you: A timelapse video of our Art Director Jason creating one of the modular buildings, the Long Range Scanner. You can see him modeling the whole building from start to f…
Читать и обсудить →DevBlog #60 | Foundry Fridays: Update 2 Overview
Hello everyone! Last week we launched our first update and we’re happy to see you enjoying the new features. Some of you have already uploaded mods to Steam workshop and our team is very excited to see that. We also wan…
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