Новости Regiments
Объявления разработчиков, обновления и обсуждения.
Hotfix 1.0.84
Multiple fixes to address reduced performance Fix incorrect target lead on MANPADS missiles Fix UK M109 name to M109A2…
Читать и обсудить →Hotfix 1.0.83
Fix AI in "Task Force McMains" getting forces above the intended limits…
Читать и обсудить →"Second Wave" Update is Live
This update arrives as a regular patch; if the Steam doesn't auto-update Regiments to the latest version - just restart Steam, this will force it to look for updates. You can see the updated installed succesfully by the …
Читать и обсудить →"Second Wave" Update Incoming - 24th December
A new update is about to arrive, just in time for Christmas. "Second Wave"** is a free update that adds Two new Operations A new map and four new Regiments for Skirmish modes - for the first time, three British regim…
Читать и обсудить →Regiments Roadmap 2022 - 2023
We've got a lot of questions about what lies ahead for Regiments - and while some answers were given here and there - let's sum it up as an actual roadmap. As with all plans, these are likely to be adjusted in the proce…
Читать и обсудить →Update 1.0.6
EDIT: Hotfix for the crashes is being deployed EDIT2: Hotfix deployed - restart steam to force it to look for the new build Beta branch has been merged to the main game - all branches are now at the same 1.0.6 version. …
Читать и обсудить →Beta Update 1.0.5 & 1.0.5a
The next Beta branch update. If no major issues are found, I plan to roll it to the main branch in a day or two. Updated the Attack Mode: Fix the over-the-top counter-attacks by significantly reducing the amount of "co…
Читать и обсудить →Beta Update 1.0.4
For this update - and, potentially, for the next ones - we'll try a two-step update scheme. The update will be rolled first into a **Beta** branch. As soon as it is deemed stable and polished, it will be pushed into the …
Читать и обсудить →Hotfix 1.0.3
Experimental: update the multi-monitor handling - selecting the display should work more predictable and the available resolutions should be taken from the correct screen Fix AI receiving refunds for lost units - which …
Читать и обсудить →Hotfix 1.0.2
Add 3 more save slots Fix incorrect images displayed in OpLogs from previous phases Remove several background radio chatter tracks that may have caused issues with some speakers Fix a bug that leads to the same map bein…
Читать и обсудить →Hotfix 1.0.1
This should resolve several critical issues: Fixed a crash in certain cases when Regipedia was closed during an active game Removed a legacy pop-up hint with malformed message Removed ability to start a Mobile Defense o…
Читать и обсудить →Pre-Release Notes and Answers
The release is almost here. So, let's go through some of the most popular questions Release time The release is planned to happen at **10:00 AM GMT** 16th August. ![Изображение из объявления Steam](<https://clan.akama…
Читать и обсудить →Regiments - DevUpdate & Release Window
Approaching the Release Window - Q3 2022 While the recent events have been very disruptive to the workflow, the development goes on. The current progress allows us to specify the release date to the **third quarter of 2…
Читать и обсудить →Regiments Developer Update - Art & Assets
Hi! The playtest received its final update and we've switched back to developing the remaining key elements of the game before the eventual release. The work proceeds at a steady pace: the focus is now on getting all th…
Читать и обсудить →Regiments - Operations Playtest
Operations: Previously, Regiments only featured skirmish modes - which are separate battles with no consequences beyond the immediate game session. In Operations, you will lead your regiment through days of grueling co…
Читать и обсудить →Regiments - Delay & Playtest
Greetings everyone. Delay Despite the rapid pace of development and the promises made, I will be moving the Regiments release date to 2022. The key features are in place and playable, but the game needs to be polished…
Читать и обсудить →Regiments Developer Update - Lights in the Sky
Situation on the Fronts August and the first half of September have been very productive. Let's recap some of the August reveals and additional gameplay features. UK Task Forces As outlined in the previous dev update…
Читать и обсудить →Regiments Developer Update - Belgium
Scutum Belgarum Our modeler team recently finalized the key equipment of the I Belgian Corps. Armed forces of Belgium join Regiments as a 5th playable faction. ![Изображение из объявления Steam](<https://clan.akamai…
Читать и обсудить →Hotfix demo.1.4
The final update for the demo, addressing a variety of feedback that was brought up. Thanks for taking part in the demo and wishlist the game if you liked it! Fixed wrong 3D audio directionality Fixed town ponds blocki…
Читать и обсудить →Hotfix demo.1.3
This update mainly concerns optimization and AI. It won't resolve all the performance issues, but I hope it's a step in the right direction. Fixed several scripts that progressively got more CPU-hungry into late game R…
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