Новости The Black Grimoire: Cursebreaker
Объявления разработчиков, обновления и обсуждения.
Bugfix
Fixed Evergreen Hearth log splitting requiring level 40 in Fishing instead of Woodsmanship…
Читать и обсудить →Content Update - The Evergreen Hearth
Happy Holidays, medieval adventurers! We're a bit later than we would have liked, but nevermind that - we've just wrapped up an update, which brings to the game a new quest, tasks and crafting! This update is focused on…
Читать и обсудить →Devblog 18 - Preparing a Winter Content Update!
Greetings once again, medieval adventurers! It’s been a moment since our full launch, for our means the turnout was plenty and the amount of feedback we’ve received has already been overwhelming. Thank you all so much f…
Читать и обсудить →Bugfixes and changes
Added an option to buy back items from shops Added a 'Do Not Salvage' button to the Salvaging Workbench interface Added a 'Do Not Salvage' inventory item right click option when carrying the Scavenger's Toolkit Fixed …
Читать и обсудить →Bugfixes and changes
Added a visual tracker for the number of remaining ogres to kill in the quest Defense of the Bulwark Cliff Fixed being able to attack Brellorg the Ogre Tyrant earlier than intended and get stuck in a cutscene Open stor…
Читать и обсудить →Bugfixes and changes
Potentially fixed an issue that may have caused some loot to disappear after death unless reloading the game, will continue to monitor this so do let us know by sending an in-game bug report if you think you continue to …
Читать и обсудить →Bugfixes and changes
Fixed a possibility to fast travel to and get stuck in the Ogre Stronghold by talking to a quest npc earlier than intended (you should still be able to use Homecoming to get out if this happened). Adjusted enemy spawn p…
Читать и обсудить →Changes and bugfixes
Added new achievement categories for Quests and 'Fame' under 'Fame and Fortune', which includes all sorts of miscellaneous achievements. Added 22 new achievements into the game under the new categories. Stackable item…
Читать и обсудить →Bugfixes
Some achievement tasks in Thornhill and Silvermirror Fen are not unlocking even when all requirements are completed. Task icons now disappear from the minimap once the task is complete. Dialogue and cutscenes should no…
Читать и обсудить →Bugfixes & changes
Changes Changes to Horsy's runoff behavior; Horsy's fear-level now ramps up incrementally while player takes damage in combat, before finally taking off. Horsy settles down and the fear resets after a while, when not ta…
Читать и обсудить →Bugfixes
Fixed an issue where some early achievements wouldn't reward Old Artifacts as they should have. Fixed a bug, where reading books gave potentially infinite experience if the book "accidentally" just happened to drop on th…
Читать и обсудить →Bugfixes
Sergeant Miller achievement task not completing Added missing tailor workbench in Aercrest Manor Some animals in Timberwell not counting towards achievement kill count…
Читать и обсудить →Bugfix
Fixed an issue with dragging items, abilities and spells…
Читать и обсудить →Full Release 1.0 Update
Greetings once again, you crazy medieval adventurers! It's been a little while since our last content update, but today we're coming to you with the next one and we're calling it 1.0! So, does this mean that we're done …
Читать и обсудить →Bug report improvements
Added options in the bug report menu to capture and include a screenshot and automatically send a copy of the save file to the developers for debugging purposes.…
Читать и обсудить →Temple of Etherlight Bugfix
Fixed a bug that resulted in the game freezing and crashing when entering the Guardian's Chamber in the Temple of Etherlight…
Читать и обсудить →Bugfixes
Fixed cutscenes sometimes getting stuck in quests 'The Prize Fish' and 'Love Hurts, literally...' Fixed a few instances where it was possible to exploit infinite gold from recovering items from certain npcs. The dubious …
Читать и обсудить →Bugfix
Bugfix: Items placed on a desk inside a player house despawn after loading back into the game…
Читать и обсудить →Devblog 17 - Full Release Update Coming October 27th!
Summer greetings, medieval adventurers! First things first, as per the title, we're excited to announce **October 27th** as the date for full release update for The Black Grimoire: Cursebreaker! Upcoming Features in th…
Читать и обсудить →Devblog 16 - Full Release Plans
Greetings adventurers! Welcome to a devblog / news post, where we detail what we’ve been working on and what’s coming next for the game. As we’ve previously stated, we’re now focused on delivering the Cursebreaker Relea…
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