Новости Grim Realms
Объявления разработчиков, обновления и обсуждения.
Patch 0.9.03 - Hot fixes!
First of all: Very sorry about that very frequent crash! It occured whenever you tried to build a mirror storage. If you had pressed X once any time recently, this would of course happen all the time. So, this patch doe…
Читать и обсудить →Patch 0.9.0.2 - A few changes!
This little patch changes it so that dead dreadknights can be mined for nightsteel instead of normal steel. It also makes shields more effective at blocking and clamps their max block at 99%, but now durability also affe…
Читать и обсудить →Patch 0.9.0.0 - Darkness and Light: Expanded!
Oh boy! Content wise, this is probably the biggest patch so far! It adds the following:** Ancient light statues which grant light blessings and power. Dark and light researchtables, which you can discover in the deepes…
Читать и обсудить →Patch 0.8.7.5 - Visibility, storage bug fix + some prettier UI
There was a very annoying bug in which storages did not register food being taken out, which caused them to becoming "full" despite clearly not being that. So I fixed this, decided to patch the game and you get some new …
Читать и обсудить →Patch 0.8.7.4 - More fixes and mimics!
Okay, so this is hopefully the last mini-patch before I get to serious work on the next big patch. It does the following: Adds mimics to the game! These can actually be tamed, eat very rarely and can be kind of cool I t…
Читать и обсудить →Patch 0.8.7.3 - A few more fixes!
So, if all goes as planned, this is the last hot-fix before I get to serious work on the next patch. This does the following:** Entering a new area does not force the game to be saved. Sometimes there has been issues r…
Читать и обсудить →Patch 0.8.7.2 - One fix related to animals!
Some patch ago I must have messed up animals attack responses, making them very none-responsive. My bad! This little patch fixed that! Best wishes and lots of love <3 //Mattias Actually, this patch does a few more thin…
Читать и обсудить →Patch 0.8.7.1 - One little hot fix!
This patch gets rids of a crash related to harvesting dead humans. Best wishes and lots of love! <3 //Mattias…
Читать и обсудить →Patch 0.8.7.0 - Repairing, dyeing, destroying and QoL!
This patch adds the following:** **Repair stations **+ relevant research! Through each units Apparel/Weapons menu you can now select at what durability each item will be repaired, and units will do this themselves autom…
Читать и обсудить →Patch 0.8.6.6 - One fix!
This patch fixes a weird case where there would be endless "false alarms", meaning you would get a news message of a visitor arriving, or bandits attacking, and then nothing would happen. Only undead attacks would actual…
Читать и обсудить →Patch 0.8.6.5 - Sharing is caring!
First of all: *This is not that big of an update*. Steam only has three categories for updates: Small, Regular, Major. I would put this is inbetween Small and Regular, but I chose the latter so more people see it. Thi…
Читать и обсудить →Price increase + updated road map
Before posting this, I went back and read the comments on my last price-increase-post, and most people seemed more than OK with that one, so I very much hope that I still have your support and that my product has maintai…
Читать и обсудить →Patch 0.8.6.3 - One fix (related to loading)
This patch is a hot fix for a certain instant-crash related to loading games. Best wishes and lots of love! <3 //Mattias…
Читать и обсудить →Patch 0.8.6.2 - Four more fixes!
This patch fixes: When equipping items from the ground, the currently equipped item would sometimes disappear. A crash related to giving orders to equip from the ground. Equipping a one-handed ranged weapon replaces the …
Читать и обсудить →Patch 0.8.6.1 - A few fixes and some changes!
This patch does the following: Reduce the chance of beings getting the Grim perk after psychic trauma. Also decrease the effect of Grim to -5% per rank (instead of -10% per rank). A few more adjustments to the negative-o…
Читать и обсудить →Patch 0.8.6.0 - Flying terrors, solid buildings and lots of gore!
This patch adds the following:** A new flying enemy: The bilewing. A very deadly but rather fragile undead bat which spews acid. It explodes in an acid cloud when slain and when wounded it drips acid blood. Cool stuff! …
Читать и обсудить →Patch 0.8.5.5 - A few fixes!
This patch does the following:** When giving units orders in combat, they will not immediately "jump back in" and ignore the order. Web can be chopped down from more points, being more accessible. An icon saying "Abc" w…
Читать и обсудить →Patch 0.8.5.4 - Performance boost and one fix!
So, the weekend is here and I want to have the best possible version out, and I think this is it: A few performance tweaks that might be very noticable at big and/or very cluttered settlements. This should also fix "Not …
Читать и обсудить →Patch 0.8.5.3 - Cheese, milk and backgrounds!
This little patch does three things: Animals didn't "grow" milk at all, it was stuck a 0. My bad! When loading a game, upgraded stoves didn't include the option to craft cheese. Fixes backgrounds which sometimes were set…
Читать и обсудить →Patch 0.8.5.2 - One big convenience and a few fixes!
So, the mayor QoL improvement:** You can now create * multiple dipose/move dead orders , at once. This will get rid of a lot of annoying micromanagement (Looking at you, eight dead giant rats!). Mushrooms were missing fr…
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