Новости Spellmasons
Объявления разработчиков, обновления и обсуждения.
New Champion Modifiers!
Update v1.49.3 New champion modifiers, a new spell that allows you to sell your unwanted spells for more SP, and lots of fixes and balancing. Changelog** **New Content** Add 3 new Champion modifiers: Curse Immunity…
Читать и обсудить →v1.48.1 Hotfix: Fixes broken Deathmason, spawn points, and more
Welp the most recent build broke a few important things, but fortunately they are now resolved on v1.48.1! The biggest fix: Multiple places that needed to find spawn locations such as Deathmason portals, summoner telepo…
Читать и обсудить →Intelligent Clones!
The **new "Teach" spell** allows you to instruct any cloned Spellmasons to use a spell combination for their default behavior! Add "Teach" to the start of a spell combo and the rest of the spell will become the new spell…
Читать и обсудить →Update v1.45.2
This patch contains LOTS of FPS optimizations and bug fixes! There's still more optimizations on the horizon but I wanted to get these into your hands! Optimizations: Optimize: floating text so if there are more than 20…
Читать и обсудить →Performance Optimizations!
Backwards Compatibility warning** Some of the optimizations in this update are not backwards compatible with old save files. If you still want to play on an old save, you can do so by right clicking on Spellmasons in you…
Читать и обсудить →Runes have arrived!
Major Feature: Runes** You can now upgrade Runes in the spellbook. Runes deeply expand the possibilities of your run: For example, "Inflict Poison" adds 1 stack of poison every time you deal damage. If you're going for …
Читать и обсудить →Update v1.41
This update is rather large and the big "Runes" update is not quite ready yet; but I wanted to get these fixes and improvements into your hands since it's been a while since the last update. But this update does have so…
Читать и обсудить →Patch v1.39.1
Removed cooldowns After considering, I've determined that the idea of a cooldown itself is against the design of Spellmasons. This was just a bandaid to a few select spells being overpowered. I've found it better to …
Читать и обсудить →Patch v.1.38.1
Mostly fixes and quality of life improvements in this patch. fix: rare bug where game was stuck because NPCs didn't end their turns Big thanks to Un4o1y, Xeddar and Adriller ref: Remove client side timeout for cards. …
Читать и обсудить →Patch v1.37.0
Big thanks to everyone who have been reporting bugs on Discord! There's some significant fixes in here relating to desyncs, the "turn wont continue" bug (hopefully), and the memory leak. Changelog: fix: Softlock fix att…
Читать и обсудить →Hotfix patch v1.36
Hello everyone! It's been quite the week with lots of new folks joining the Discord. Thanks all for being a part of the community! A number of players have reported irregularly getting stuck in multiplayer games where …
Читать и обсудить →Anniversary Update
It's been a over a year since Spellmasons was released publicly and it's been a wild ride! I'm so grateful for the community - tons of suggestions (and bug fixes) from Discord have been implemented in the 33 updates that…
Читать и обсудить →Stabililty Update
There's a big content update coming on April 27th, and this update contains all the fixes and improvements that SoulMuncher and I have been working on over the past few months while developing the new content. Please le…
Читать и обсудить →Optional "No Gore" Mode
When I was a kid there were lots of games that I wasn't allowed to play and so I empathize with young gamers who face restrictions. Thanks to the request of MrMarblz from the community I was reminded of this and so have …
Читать и обсудить →Small Hotfix / Bug Fixes
Hello all! Update 1.28.2 was a pretty huge refactor to stabilize some of the more important systems of the game and there were a few small issues that came with that update. Thankfully they are now fixed! UI: Add hotke…
Читать и обсудить →Update 28: Dramatic Entrance
Version v1.28.1 lays the ground work for a large upcoming content update with some important stability improvements. Additionally, a new spell has been added along with some balancing and a dramatic boss intro. Stay tune…
Читать и обсудить →Update 27: Tons of fixes and improvements
Hello everyone, There's a lot of good stability fixes and refactoring in this update. (And a new Spell!) One notable change is that there is now a one-time privacy policy popup; this is because I'm collecting detailed l…
Читать и обсудить →Update 26: Waves
feature: Waves added in Plus levels, each subsequent Plus level gets one extra wave before the Portals appear This should make end game much more challenging. Also: Units in the Plus levels get "Corpse Decay" when a ne…
Читать и обсудить →Update 25: The Witch
Staff update! Soul Muncher (from Discord) has joined the team as a developer and is doing awesome work! feature: New class: Witch! feature: New Spell: Long Arrow feature: New Spell: Send Mana Thanks @meme_man for the s…
Читать и обсудить →Spellmasons Update #24
balance: Deathmason - Deathmason now actually uses mana and can be prevented from spawning portals if he has insufficient mana - Deathmason no longer casts slash balance: resurrect weak so that you can cast it on yours…
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