Новости Northern Journey
Объявления разработчиков, обновления и обсуждения.
Added shortcut in Sourwood to triangle zipline. Tweaked Doctor in Deadwell.
There is now a shortcut to the triangle zipline in Sourwood from the heights above it. This was done because some people forgot to use it/find it, and then had a hard time figuring out what to do. Signs also point toward…
Читать и обсудить →Modified a little part of Drowned Veins
In Drowned Veins, there were some confusion near the Bookshelves. The entrance directly into the water from the book is blocked, so no accidental falling in, or other. The correct bookshelf will display a text when you d…
Читать и обсудить →Changed a little part in Drowned Veins
There was a place in Drowned Veins that seemes to have confused some people. I have blocked away the confusing part, and added two more Permanent health flask into that level. The volume control in main menu settings ha…
Читать и обсудить →Added sight for Ballista tower. Tweaked last boss even more.
Some people was having trouble hitting the target from the haunted tower. I have added a sight, so it should be much more easy. The last boss has been tweaked even more. I want it to be a soft and fast last boss for the…
Читать и обсудить →Possible bug prevented, tweaks for Marebog
If saving standing on a bridge in Marebog, the player could experience not being placed correctly onto it after load. Hopefully fixed it. Increased the Runestone hitbox, so it will deflect Mare at a slightly bigger rang…
Читать и обсудить →Fixed a bug at the end of the game. Tweaks.
At the very end of the game, it was possible to cycle the weapons. This would ruin the ending a bit, or even softlock. It has been fixed. Adjusted some small parameters for Drowned Veins. Tweaked some parameters for la…
Читать и обсудить →OST included in main folder! Fixed a button issue. Re-anchored journal
I have included the OST in the main menu. Many people was requesting it, and I am happy to give it to you people who have bought the game, for free. It is in mp3 format. I had forgotten to change the buttons in weapon m…
Читать и обсудить →The recent update, with controller support removed. Sorry for the back and forth
Had to rollback the controller support due to an issue. This version is the most recent, only with the controller support removed for now.…
Читать и обсудить →A rollback. Seemes like the controller support created a issue I need to fix
Rollback : /…
Читать и обсудить →Added primitive support for generic Gamepad. Fixed a little bug in Drowned veins
The game can now be controlled by a generic gamepad. This feature is, as far as I understand it, quite primitive, but it seemes to work ok. Enable the gamepad in settings, then assign the gamepad-keys. The thumbsticks ar…
Читать и обсудить →Better mouse sensititivy slider, kite mechanism explained better
The mouse sensitivity slider has more resolution and can go lower. The kite flying mechanism is explained better both by fluteplayer and inflight message. The wolf will tell you to keep your distance to the doppelgange…
Читать и обсудить →Fixed a possible softlock in Sourwood. Tweaked collisions in Haunted Glacier
It was possible to jump to platforms while transitioning between the two elevators in Sourwood. The player would be softlocked there. Now the player can not land on them anymore. The planks in the maze pond in Sourwood …
Читать и обсудить →Some small bugfixes, tweaks and spelling-errors. Flying level re-organized.
The flying level (Hypothermia Waste) could trigger a bug for the people with very high framerates. Due to the distances in the map, the physics system could break down far away, and the player unable to move correctly. T…
Читать и обсудить →Small tweaks and a small bug related to the witchfight in Deadwell
I watched a stream where the streamer fought the witch in Deadwell. She flew too high. I was not able to replicate it, but I changed some parts of the rather old AI logic of hers, so she should be much closer to the grou…
Читать и обсудить →Nerfed the trollboss a little more (reduced range and reduced life)
This boss seems to still feel a bit frustrating to some players, so I have tweaket it a bit more…
Читать и обсудить →Almost all hitboxes adjusted. Vignette can be switched off.
Almost all enemies and bosses have had they're hitboxed enlarged. After reading a lot of reviews, I understood small hitboxes to be a big issue. So they have been adjusted, I'd guess 33% larger, som less, some more. Fast…
Читать и обсудить →Tweaked Sourwood a bit
Increased hitboxes for the daddy longlegs. Added some more ammo for the rotating crossbow. Removed some worms from Darkthroath. Adjusted the life required to break the Darkthroath and Sourwood gates.…
Читать и обсудить →Tweaks and auto vignette resize
The vignette should resize when played on 21:9 screens. If this creates problems for anyone, tell me and I will rollback it at once! Added some clearification about the path to a Torment screw. Added some clearification …
Читать и обсудить →Fixed a bug in Trilobite cave
The spiders did not properly deactivate by distance. Fixed now!…
Читать и обсудить →Fixed a savebug related to the strength of nine men, and a zipline-bug
The strength of nine men had a bug where one could save, and the reload would be wrong. If you jumped, and used the zipline in the air, the game would think you had fallen down, once you reached the other side.…
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