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Игры по онлайну и скины по объёму продаж

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Меню

Small update

  • Slipstream speed is now capped at Shell max maneuver speed, triggers at 8 m/s (easier to use in tighter spaces) and no longer reduces max vitals.

  • Redline speed is now soft capped at Shell max speed and damage increase is proportional to current speed. Can activate Core, but reduces Core duration and generation by 50%. Loadout menu also correctly updates the speed statistic.

  • 'Eye trails' now visible to owner with Overseer active.

  • Fatal damage prevention is now affected by effectiveness of damage reductions, tooltips for Disengage, Rage Core, Core Discharge and Hardcase have been reworded.

  • Anchor cooldown from 5 > 10 seconds, health from 200 > 100.

  • Cerberus far damage from 10 > 5 and now has its own, longer placeholder reload animation (not akimbo) to give better representation.

  • Vigil ADS time from 0.4 > 0.45 seconds.

  • Speed loader gains 25% increased reload movement speed penalty (move slower while reloading),

  • Lights from certain projectiles / devices should be working again. Will help Anchor stand out more.

  • Backdoor actually fixed this time...

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