Small update
Bug fixes
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Fix for Aug legs jump sometimes getting stuck charging.
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Potential fix for Specialisation selections sometimes not saving.
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Fix for occasional decelerration inconsistencies while airborne.
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Fix for chemical damage giving CR bonuses.
Changes and additions
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Tox clouds dont apply debuffs to self or allies.
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Armadillo plating ends as soon as roll is over rather than persisting for 1 second.
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Zones that can have negative effects for one team but not the other (Tempest, Tox, Deadzone) now have a visual HUD display to both make it clear if friendly or not but also to be visible in all lighting conditions (likely not final visuals).
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Core decay drain lowered even further to a constant 1 /s with no charge gain, but now Core charge is fully drained every spawn (more reward for good player per life, rather than a constant power boost).
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